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NPC Generator

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Advanced [show]


Vonbin Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is kept up in a ponytail inside a top hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: A powerful necromancer made him what he is. He helped his mother out around the business and became quite the natural. He has achieved small success as a Laborer.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Mentor, Job. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vonbin Ironfist, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 260 gp. 1 Half-Plate.


Social Check DCs


Barendd Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, grey, dusty cloak. His red hair has been sun bleached extensively. He has hazel eyes and a grey hat with a brown feather.

Personality: He has always had a great fascination with Half-Elven culture. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He is untrained/undisciplined, which makes him dangerous.

Motivation: A strong sense of loyalty to Half-Elven people; and he's looking for his big break

Ideals: Optimist, Artistic. Flaws: Racist, Insane. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Barendd Trueblood, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 11 (+0)8 (-1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Draconic, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 230 gp. 1 Chain shirt.


Social Check DCs


Aym Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses well, wearing green shirts, loose pants, and blazers most of the time. She has black hair. Her white eyes peer out from beneath her feathered green hat.

Personality: She loves telling others what to do and how they should feel about things. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Aym was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She struck the Miller job and began her own company from there.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Opinionated, Joker, Athletic. Bonds: Attractive, Job. Occupation: Miller

Voice: Italian accent

Attributes [hide]

Aym Hope, Female Tiefling Sorcerer 2
Medium (5'11") Tiefling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Aquan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Just what you see.


Social Check DCs


Drifting Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears rags and sports a simple walking cane. He has no fur. He has gleaming, smiling hazel eyes.

Personality: Aggressive, abrasive, and angry, Drifting embodies much of what other species detest in the Tabaxis. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Ideals: Justice, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Drifting Timber, Male Tabaxi Sorcerer 3
Medium (6'1") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)12 (+1) 10 (+0)18 (+4)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: Just what you see.


Social Check DCs


Snagog Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fighting clothing, which leaves very little to the imagination. He keeps his long blonde hair kept up in a rat tail. His skin is flawless and his green eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He invites people to come help in his community garden.

History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He wants to get laid.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Poor. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Snagog Fidget, Male Half-Orc Sorcerer 3
Medium (5'11") Half-Orc, Neutral Evil (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)6 (-2) 8 (-1)7 (-2)
Skills Arcana +0, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Malquis Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 5'5". She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it, and her gloved hand is found clutching a crossbow. Her black hair is styled in orderly dreadlocks. She has several tiny amber earrings on each ear.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a great chef.

History: Gifted from a young age, Malquis studied abroad. After coming to the age of reason, Malquis took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Rich, Enemies. Occupation: Courier

Voice: Switch between two voices

Attributes [hide]

Malquis Siannodel, Female Elf Sorcerer 1
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp.


Social Check DCs


Verin Quest, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is renowned for her bright green dresses and hats. Her red hair is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Verin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and she is wracked by social anxiety

Ideals: Fighting. Flaws: Fearful, Insomniac. Bonds: Attractive, Immigrant, Enemies. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Verin Quest, Female Tiefling Sorcerer 2
Medium (4'8") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 90 gp. 1 Half-Plate.


Social Check DCs


Naivara Amakiir, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'3", this woman tends to wear a tan poncho over her likewise colored trousers and shirt. Sporting a red mohawk this woman's hair draws a lot of attention. Her eyes, though not visible through her cowl, are hazel.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of a Banker, who enjoyed hunting, Naivara was taken on many hunting expeditions. Through the years after Naivara was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Naivara's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with her sister; and her relatives are trying to arrange a marriage

Flaws: Antagonistic, Ugly. Bonds: Adventurer, Nature, Family. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Naivara Amakiir, Female Elf Sorcerer 1
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 20 gp.


Social Check DCs


Eloise Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears very tight pants and wife beaters, though occasionally she sports a violet coat, and sports empty pouches on her belt. She has slicked back black hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She always tries to repair and not replace. It was this mentality that drove her into the Ploughman business.

History: When she was but 4 years old her parents immigrated from the east. She worked as a nervous Ploughman and found it very stressful. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Eloise Xiloscient, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills History +4, Stealth +1
Senses Passive Perception 10
Languages Common, Elven, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp.


Social Check DCs

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