Mumpena Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She wears blue trousers with green and grey striped suspenders. She wears various colorful collared shirts. She carries with her a set of daggers on her belt, each one with a sapphire on the hilt. She has wavy chestnut hair. She has gleaming, smiling brown eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the north, but her parents moved at a very young age to the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Painter, but doesn't like to broadcast it.
Motivation: To be a Painter again; and expand her business
Ideals: Fighting, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Tanner
Voice: Rolls R's
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp.
Trail Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a pastel coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'2" when asserting herself. She keeps her cinnamon fur in a flapper bob. She has a tattooed face.
Personality: Aggressive, abrasive, and angry, Trail embodies much of what other species detest in the Tabaxis. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Trail hails from a village terrorized by giants. From there she went from mercenary job to mercenary job. After a long history of fighting, Trail and her spouse have recently divorced.
Motivation: Expand her business; and wishes to resurrect an old love
Flaws: Antagonistic. Bonds: In love, Enemies, Adventurer, Job. Occupation: Shipwright
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 17 (+3) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 60 gp. 1 Silk rope.
Quelenna Mystralath, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing the road beaten gear of a warrior. Her golden hair is well kept. She wears a mask on her face.
Personality: She hates brigands. She views them as having robbed her home of its proper glory. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her first spouse was a Dilettante, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Many brigands want her driven away; and regain custody of her son
Ideals: Fighting. Bonds: Attractive, Enemies, Adventurer, Military, Family. Occupation: Sculptor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: Solid gold idol (300 gp).
Malquis Hanali, Female Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears a colorful flower in her white hair. Her face is covered beneath a completely black helmet.
Personality: She is irascible and easily irritated. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She struck the Adventurer job and began her own company from there.
Motivation: To be a Stableman again.
Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Adventurer
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp. Chrysoberyl (50 gp).
Gildmak Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear red clothing when he does not wear armor. He has a slight overbite and is overall scrawny. His hair is blonde and very short. His skin is flawless and his green eyes scan people very quickly.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Joker, Artistic. Flaws: Shy, Secretive. Bonds: Attractive, Criminal record. Occupation: Weaver
Voice: Soft and mumbly
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 370 gp.
Armara Compassion, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her white hair has been sun bleached extensively. Her eyes are a pleasant gold.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is lazy, self-centered, vain, and jealous.
History: She got into the Spice Merchant business at a young age. Her first spouse was a Sellsword, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now owns her own business.
Motivation: She has a crush on the local Sellsword; and to settle down with her crush
Flaws: Cynical, Selfish. Bonds: Job, Family, Has a crush. Occupation: Spice Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 600 gp. Obsidian (12 gp). Rock crystal (30 gp). 1 Magnifying glass. 1 Superior lock. 1 Silk rope. 1 Healer’s kit.
Traki Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan shirt with thin black vertical stripes and white pants and is in decent physical shape. His hair is short and auburn. His brown eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother
Ideals: Entrepeneur, Persistence. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Mortician
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 100 gp.
Cask In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, she is an attractive figure. She typically wears pastel cloth garments or leather armor. She wears her red fur down. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. As long as the job gets done she does not care how it got done.
History: She was born the only child of a wealthy merchant. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She has been a successful dealer in antiques buying low and selling high.
Motivation: A strong sense of loyalty to Tiefling people; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Professionalism, Entrepeneur. Flaws: Antagonistic, Racist. Bonds: Attractive. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Pink pearl (120 gp). Sardonyx (70 gp). 1 Masterwork Uncommon Weapon.
Balifra Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears tight fighting clothing, which leaves very little to the imagination. She wears a colorful flower in her chestnut hair. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is a great chef.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balifra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Religious. Occupation: Mason
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
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