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NPC Generator

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Advanced [show]


Rinn Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is portly but not overly obese. Her black hair, when down, is lengthy. She wears large thick round spectacles.

Personality: She acts crazy and hedonistic. She is a very good compulsive liar and kleptomaniac.

History: Born to a pair of adventurers, Rinn grew up listening to her father's many stories. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and dragonborn compassion

Flaws: Hedonist, Antagonistic, Racist. Bonds: Criminal record, Adventurer. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Rinn Ofandrus, Female Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 7 (-2)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp. White pearl (70 gp).


Social Check DCs


Andram Serenity, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. He has done his best to style his blue hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: He is wracked by social anxiety.

Ideals: Philantrophist. Flaws: Insomniac, Racist, Disease, Fearful. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Andram Serenity, Male Tiefling Sorcerer 2
Medium (6'5") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)19 (+4) 15 (+2)12 (+1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Orc, Sylvan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146400000000

Possessions: 8000 cp.


Social Check DCs


Everard Warwick, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fancy brown suit, he is not a threatening figure. He has moderate length silver hair. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. He is frequently practicing swordplay.

History: Everard was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants a kiss; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Persistence. Bonds: Attractive, Military, Has a crush. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Everard Warwick, Male Human Sorcerer 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: Just what you see.


Social Check DCs


Chenna Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a weathered and beat up set of banded mail beneath an oversized red coat. Her brown hair is cut jaggedly and amateurishly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born blind and as such lacked many opportunities for work. Like her mother and her brother before her, after school she went straight into learning to become a Crown-heir. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Chenna Goodearth, Female Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)10 (+0) 13 (+1)16 (+3)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 9000 cp.


Social Check DCs


Mehen Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of his god around his neck, and a sickle on his belt. He has wavy brass crest. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: His mother raised him in a mountain cabin. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Mehen's homeland. Mehen decided to take the middle way and become a bodyguard. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Mehen Vangdondalor, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp.


Social Check DCs


Don Gracey, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He typically wears grey cloth garments or leather armor. He keeps his chestnut hair in a flapper bob. His gray eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the south, but his parents moved at a very young age to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Architect.

Motivation: To get a good night's sleep; and to prove his worth to the world

Flaws: Shy, Impulsive, Insomniac. Bonds: Immigrant, Job. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Don Gracey, Male Human Sorcerer 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs


Sindri Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. His golden hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Family. Occupation: Spy

Voice: Russian accent

Attributes [hide]

Sindri Timbers, Male Gnome Sorcerer 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)16 (+3) 17 (+3)12 (+1)
Skills Acrobatics +3, History +5
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Celestial, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Oskar Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man sports grey clothing, slightly heavier than average wear. His clothes are grease stained in places. His long silver hair reaches down to his waist. His fierce amber eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. He has a minor phobia of water and hates getting wet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the north, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Addict, Fearful. Bonds: Poor, Immigrant, Slave. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Oskar Thrahak, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 7 (-2)13 (+1)
Skills Acrobatics +4, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Anverth Dunben, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'6", this man is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. His eyes are green and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. Anverth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Fearful. Bonds: Nature, Adventurer, Family. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Anverth Dunben, Male Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)14 (+2) 9 (-1)16 (+3)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp. Violet garnet (300 gp).


Social Check DCs

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