Tree Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a pastel armored body suit, with a simple blue line shooting up and back down. Her yellow fur is braided into rings. Her half smiles and amber eyes are beguiling and draw you in.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: From birth she was tutored by a cruel and relentless mentor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and a strong sense of loyalty to dragonborn people
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Shoemaker
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Bardryn Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. Her auburn hair is lengthy. She has hazel eyes and a brown hat with a black feather.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was raised by priests from a young age. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs
Flaws: Antagonistic, Forgetful. Bonds: Attractive, Religious, Mentor. Occupation: Map Maker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp.
Ermina Blyth, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in earthy colors with a brown and violet handkerchief worn on her left side. She wears her red hair up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Ermina is depressed about a lot of things. She tends to be a nihilist. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Ermina was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She helped her mother out around the business and became quite the natural. She now owns her own business.
Motivation: Wants to raise her children well; and she feels kind of lost in life
Ideals: Extrovert. Flaws: Depressed. Bonds: Poor, Job, Family. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Eida Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her skin is fair and her fingers are delicate and long. She wears a deerstalker hat to hide her balding. Her ears are large.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: The child of northern immigrants she idolized her father. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Optimist, Logical. Flaws: Ugly, Emotional. Bonds: Immigrant. Occupation: Seamstress
Voice: Soft and melodious
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp. 5 Acid flasks.
Pikar Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His moppish red hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.
Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He left for the east, certain he would find work there.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and a rival would like him out of the picture
Ideals: Justice. Bonds: Immigrant, Job, Criminal record. Occupation: Doctor
Voice: Irish accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp.
Erias Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His hair is red and very short. His eyes are hazel.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot resist a sob story and will often dote over anyone who has one.
History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with unlife at a very young age, Erias has worked very hard to control his curse. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Disease, Greedy. Bonds: Immigrant, Criminal record. Occupation: Jeweler
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp. Pink pearl (150 gp).
Igden Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He very much looks the part of a Armorer. With bright blonde hair and a scraggly beard. His hazel eyes peer out from beneath his small blue hat.
Personality: He is extraordinarily eccentric. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a poor family in the city he treasured whatever gifts he got. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new armorer responsibilities is difficult
Ideals: Professionalism. Flaws: Insane. Bonds: Job, Poor. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp).
Tyna Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. Her silver hair has been sun bleached extensively. She wears crescent spectacles with a black brim.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Animals are drawn to her, and she is able to talk to them.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She now owns her own business.
Motivation: She wants to meet her childhood hero; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Gifted. Bonds: Debt, Job, Adventurer. Occupation: Shipwright
Voice: High pitched and raspy
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 9 (-1) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 120 gp. 1 Masterwork Common Melee.
Egelina Weld, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she is renowned for her bright brown dresses and hats, and is pretty ugly. Her red hair is kept up in a ponytail inside a top hat. Her violet eyes are slightly larger than normal.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now owns her own business.
Motivation: To reunite with her old friends; and she wants nothing more than to rejoin the army
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Military, Adventurer. Occupation: Dilettante
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 2900 sp. Obsidian (7 gp). Eye agate (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!
