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NPC Generator

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Advanced [show]


Alice Kimberley, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is auburn, silky, and of moderate length. Her blue unseeing eyes seem to look past you.

Personality: While she acts the brute, she is far gentler than she would appear. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in the east to a Hunter, Alice learned a great deal about her father's area of expertise. A freak accident while working with her Fletcher father left her crippled. She struck the Hunter job and began her own company from there.

Motivation: Expand her business; and sabotage a competitor

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Hunter

Voice: Deep voice with rolling R's

Attributes [hide]

Alice Kimberley, Female Human Sorcerer 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)13 (+1) 8 (-1)15 (+2)
Skills Acrobatics +1, Deception +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp. Silver chalice with lapis lazuli gems (150 gp). 1 Masterwork Common Melee.


Social Check DCs


Cockaby Beren, Male Gnome [Permalink]

Personal [hide]

Description: This northern man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. He wears his hair in dreadlocks. His fierce gray eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.

History: He was born on a small isolated farm. Cockaby was born on a far northern desert where he grew up under the tutelage of his mother, an expert Mayor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against goblins; and he is a bit of a kleptomaniac

Ideals: Persistence, Artistic. Bonds: Poor, Immigrant, Nature. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Cockaby Beren, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp. Iolite (50 gp).


Social Check DCs


Two Llamas On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is grey, and he wears a heavy pastel leather apron most of the time, and carries monstrous two handed axes. His lavender fur is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a ruthless business man, a trait he acquired from his father.

History: Two Llamas hails from a village terrorized by orcs. He married young, but lost his spouse to orcs. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A deep hatred of orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Spy

Voice: High pitched and raspy

Attributes [hide]

Two Llamas On the Water, Male Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 140 gp.


Social Check DCs


Dagger Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His cinnamon fur is still thick. His skin is flawless and his amber eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. In his 14th year, his parents were killed by a brigands raid, leaving Dagger alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Rich, Enemies. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Dagger Thundercloud, Male Tabaxi Sorcerer 1
Medium (5'9") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 5000 cp.


Social Check DCs


Nelkin Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 3'4" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear ponchos typically of a light white in addition to tight pants. His white hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: When he was but 7 years old his parents immigrated from the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his sister; and he is unsatisfied with his job

Ideals: Joker, Philantrophist. Bonds: Immigrant, Job, Family. Occupation: Banker

Voice: Raspy

Attributes [hide]

Nelkin Greenbottle, Male Halfling Sorcerer 3
Small (3'4") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Orc, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp. Aquamarine (500 gp). Pink pearl (150 gp). Obsidian (10 gp).


Social Check DCs


Kite Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He typically wears brown cloth garments or leather armor. His yellow fur is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: Calm and collected, he is a well trained Masseuse. He is lazy, self-centered, vain, and jealous.

History: Kite was born the youngest of three triplets. Through the years after Kite was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Kite's mother didn't care for him much, and the feeling was mutual. By chance he met his brother recently and the two have been together since.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother

Flaws: Ugly, Selfish, Antagonistic. Bonds: Job, Family. Occupation: Masseuse

Voice: Rolls R's

Attributes [hide]

Kite Candle, Male Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1900 sp.


Social Check DCs


Zagga Stanford, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black hair is slicked back into a classic pompadour. Her eyes are hazel and beady.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The war was a terrible time for her, and Zagga does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Map Maker arts, while her father instructed her in etiquette, music and courtly manner. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has built up a small fortune and can afford her own way.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Flaws: Ugly, Insomniac, Depressed, PTSD. Bonds: Rich, Military. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Zagga Stanford, Female Half-Orc Sorcerer 1
Medium (5'0") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 17 (+3)14 (+2)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs


Margery Brent, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is wearing a perfectly clean shirt and pair of pants. She keeps her golden hair in a pixie cut. She tend to wears goggles to shield her eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She always tries to repair and not replace. It was this mentality that drove her into the Crown-heir business.

History: She got into the Crown-heir business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited her well, and with each successful project, she earned more gold and more respect from her peers. She is untrained/undisciplined, which makes her dangerous.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Persistence. Flaws: Terse, Insane. Bonds: Attractive, Job, Rich. Occupation: Crown-heir

Voice: Speaks with squeezed throat

Attributes [hide]

Margery Brent, Female Human Sorcerer 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)8 (-1) 8 (-1)13 (+1)
Skills Medicine +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Two Llamas Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a lot of dark rich colors, with gold accents. Her fur is greying and her face has many wrinkles. She has several tiny amethyst earrings on each ear.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: When she was but 6 years old her parents immigrated from the north. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the north, certain she would find work there.

Motivation: She uses money and sex appeal to get what she needs; and wants to work out more often

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Rich, Immigrant. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Two Llamas Peak, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 12 (+1)8 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs

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