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NPC Generator

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Advanced [show]


Drogo Tickle, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. His auburn hair is braided into rings. He has a tattooed face.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He also has developed a complete distrust of the Fisher profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Drogo was left his father's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.

Motivation: He doesn't get along with people that don't share his tastes; and an old rival family wants him found

Ideals: Impeccable. Bonds: Attractive, Immigrant, Job, Military, Family. Occupation: Actor

Voice: Raspy

Attributes [hide]

Drogo Tickle, Male Human Sorcerer 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)11 (+0) 8 (-1)8 (-1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Golden yellow topaz (200 gp).


Social Check DCs


Wella Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'9". She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and her gloved hand is found clutching a ceremonial dagger. Her brown hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She has always had a great fascination with Dwarven culture. She receives visions of the future at random moments

History: Wella was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Wella took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. Due to her spouse's obsession with being a Bowyer they were divorced and she won custody of their son. She worked as a Stableman, and she later adopted a second son.

Motivation: An old rival family wants her found.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Family, Nature. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Wella Whispermouse, Female Halfling Sorcerer 2
Small (2'9") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)6 (-2) 12 (+1)9 (-1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp. Moss agate (15 gp). 3 Thunderstones.


Social Check DCs


Mreksh Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His brass crest is still thick. His gold eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his father was called into army service. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Philantrophist, Extrovert. Flaws: Racist. Bonds: Attractive, Military. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Mreksh Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 10 (+0)12 (+1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp. Smoky quartz (30 gp).


Social Check DCs


Kansif Addington, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses like a well dressed Soapmaker does. She keeps her black hair in a flapper bob. Her eyes are hazel and catlike.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She dropped out of school before completing her studies. She is searching for what she claims is her rightful reward.

Motivation: Sabotage a competitor.

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Soapmaker

Voice: Spits and sputters

Attributes [hide]

Kansif Addington, Female Half-Orc Sorcerer 3
Medium (5'9") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)5 (-3) 15 (+2)5 (-3)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp.


Social Check DCs


Dabbledob Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a blue tunic with green highlights, and long pastel pants that bunch up around his shoes. His long black hair is drawn into a two foot long braid. His eyes are violet.

Personality: Cocky and sure of himself, he believes he is the best Bather born in the past three hundred years. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He got into the Bather business at a young age. His family was turned out during the war. He and his family wandered south to less war torn lands. He then took over the family business and is one of the better Bather for hire.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: PTSD, Mundane. Bonds: Job, Enemies. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Dabbledob Nackle, Male Gnome Sorcerer 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 150 pp.


Social Check DCs


Oblar Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise green.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.

History: Oblar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Oblar and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Emotional, Antagonistic. Bonds: Attractive, Poor. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Oblar Sunmeadow, Male Halfling Sorcerer 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)14 (+2) 8 (-1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Auran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp. Black velvet mask with numerous citrines (180 gp). 1 Darkwood Shield.


Social Check DCs


Bimpnottin Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears dull tan sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. She wears a deerstalker hat to cover her moderate length silver hair. Her eyes are hazel and she is always smoking a pipe.

Personality: Abrasive and pushy, she has a hard time making friends. Animals are drawn to her, and she is able to talk to them.

History: Bimpnottin was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: Nothing but the best is good enough for her; and obtaining odd cultural halfling artifacts is her passion

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Bimpnottin Folkor, Female Gnome Sorcerer 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Athletics +2, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 300 gp.


Social Check DCs


Thoradin Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He wears a top hat to cover his moderate length brown hair. His eyes are brown and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the south to a Cartwright, Thoradin learned a great deal about his father's area of expertise. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has set out to sabotage the competition.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Immigrant, Guardian, Job, Enemies. Occupation: Cartwright

Voice: Soft and mumbly

Attributes [hide]

Thoradin Torunn, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 12 (+1)9 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 70 gp.


Social Check DCs


Bethrynna Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her scythe and is in decent physical shape. Her hair is cut close to her head. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Flattery will make her almost putty in your hands.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Actor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Selfish. Bonds: Attractive, Criminal record, Poor. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Bethrynna Accord, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)16 (+3) 13 (+1)16 (+3)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Auran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 110 gp.


Social Check DCs

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