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NPC Generator

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Advanced [show]


Rivaan Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a green costume with the symbols of the sun god on his torso. His copper crest has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Rivaan grew up listening to his father's many stories. He moved out north to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Rivaan Dhyrktelonis, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp.


Social Check DCs


Shamil Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a blue vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her long chestnut hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is overprotective of those who hire her services. She receives visions of the future at random moments

History: A powerful necromancer made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Sellsword for hire.

Motivation: Money/treasure; and further expansion of business

Ideals: Gifted. Bonds: Guardian, Mentor, Job, Rich. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Shamil Leffery, Female Gnome Sorcerer 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)7 (-2) 9 (-1)15 (+2)
Skills Deception +4, Religion +0
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp.


Social Check DCs


Harvest Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a large pastel jacket. Her fur is gray and curly. Her copper eyes peer out from beneath her broad pastel hat.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born in the south to a Carpenter, Harvest learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carpenter. She now owns her own business.

Motivation: To get a good night's sleep; and to be a navigator again

Ideals: Passionate, Professionalism. Flaws: Insomniac. Bonds: Job. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Harvest Plume, Female Tabaxi Sorcerer 3
Medium (5'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Henry Wentworth, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a grey small hat and grey clothes. His hair is blonde and curly. His eyes are green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born a particularly ugly child, much to the horror of his parents. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Ideals: Opinionated, Justice. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Henry Wentworth, Male Human Sorcerer 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)3 (-4) 13 (+1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day6

Possessions: 130 gp.


Social Check DCs


Gnarsh Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is greasy and uncared for. His eyes, though not visible through his cowl, are blue.

Personality: Gnarsh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the west

Ideals: Entrepeneur, Impeccable, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Gnarsh Gentry, Male Half-Orc Sorcerer 2
Medium (5'6") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Druidic, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 110 gp. 2 Holy water.


Social Check DCs


Shane Davenport, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple grey robe with brown stripes complete with hood. His red hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He comes from a rich southern family. After coming to the age of reason, Shane took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: To pay off his debts; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Insane. Bonds: Family, Rich, Debt. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Shane Davenport, Male Human Sorcerer 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 sp. 2 Antitoxin.


Social Check DCs


Krusk Breeden, Male Half-Orc [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has wavy brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Krusk isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their son. He worked as a Beggar, and he later adopted a second son.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his sister

Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Military, Family. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Krusk Breeden, Male Half-Orc Sorcerer 2
Medium (6'9") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 15 (+2)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp. 3 Smokesticks.


Social Check DCs


Theobald Siannodel, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his right hand. He wears a colorful flower in his chestnut hair. His hazel eyes are slightly larger than normal.

Personality: Calm and collected, he is a well trained Interpreter. He can't help but pocket interesting objects he comes across

History: He served in the navy to pay for his family's outstanding loans. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He inherited the family business which he has now maintained for 7 years.

Motivation: An old rival family wants him found; and he possesses a valuable artifact that the thieves guild wishes to steal

Bonds: In love, Attractive, Job, Criminal record, Military, Family. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Theobald Siannodel, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp. Azurite (8 gp).


Social Check DCs


Norûk Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright black suits and hats. His black hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a great chef.

History: Norûk was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by giants. Norûk was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Wants to work out more often; and an old rival family wants him found

Ideals: Athletic, Gifted. Bonds: Attractive, Enemies, Poor, Family. Occupation: Carter

Voice: Boston accent

Attributes [hide]

Norûk Barclay, Male Half-Orc Sorcerer 2
Medium (6'3") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)8 (-1) 11 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp. 1 Masterwork Common Melee.


Social Check DCs

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