Huru Barclay, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'7", this woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her long black hair kept up in a rat tail. She has violet eyes and a white hat with a grey feather.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Flattery will make her almost putty in your hands.
History: She was born a particularly ugly child, much to the horror of her parents. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She struck the Roofer job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg; and obtaining odd cultural elven artifacts is her passion
Ideals: Entrepeneur. Flaws: Selfish, Ugly. Bonds: Job, Adventurer. Occupation: Roofer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 5 (-3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 50 gp.
Marbas Faith, Male Tiefling [Permalink]
Personal [hide]
Description: He wears just a black suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his silver hair in a flapper bob. This gold eyed southerner is not easily forgotten.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the south, but his parents moved at a very young age to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.
Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Joker. Flaws: Sensitive. Bonds: Attractive, Immigrant. Occupation: Herbalist
Voice: Whispers
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee -1 / 1d6-3, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 8000 cp.
Enialis Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is unkempt and raggedy. His green unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Enialis will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Knight hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Adventurer, Poor. Occupation: Knight
Voice: High pitched, excited
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Naamah Anger, Female Tiefling [Permalink]
Personal [hide]
Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her red hair is lengthy and is close to two feet long. Her eyes are likewise red. Her teeth are white and perfect.
Personality: Naamah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She also hits on women, regardless of circumstances.
History: She was born on a small isolated farm. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. She hasn't told them the truth, but wants to settle down with them.
Motivation: She wants to get laid; and she has money and likes to spend it
Ideals: Extrovert. Bonds: Rich, Attractive, Has a crush, Nature. Occupation: Unemployed
Voice: Boston accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 6 (-2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 230 gp. 1 Breastplate.
Yebe Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her brown hair is still thick. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. Her job bores her to no end. She has decided to make it more interesting.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her first spouse was a Healer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now mingles about in high society.
Motivation: Wants to raise her children well.
Bonds: Rich, Attractive, Adventurer, Criminal record, Immigrant, Family. Occupation: Detective
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 19 (+4) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 340 gp. Silver comb with moonstones (400 gp).
Kali Allure, Female Tiefling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she dresses in green turtlenecks beneath a tan coat with brown slacks. Her hair is greying and her face has many wrinkles. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She is very quiet and rarely speaks above a whisper. She is harsh and unforgiving.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She was granted martial powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Military. Occupation: Shoemaker
Voice: Australian accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Magnifying glass.
Mantus Terror, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. He wears his silver hair up. His otherwise smooth face is marked with small tiny scars.
Personality: He is overprotective of those who hire his services. He can't help but pocket interesting objects he comes across
History: He was born to a criminal king-pin and mafia family At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Nothing but the best is good enough for him; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable. Bonds: Attractive, Guardian, Criminal record, In love, Adventurer. Occupation: Fortune-teller
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 240 gp. Moss agate (13 gp). Red-brown spinel (70 gp). Jade (70 gp). 2 Tanglefoot bags.
Valida Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is black and curly. This brown eyed northerner is not easily forgotten.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Athletic, Disciplined. Bonds: Rich, Religious. Occupation: Baker
Voice: Low and grunting
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 4000 cp.
Zaffrab Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He keeps his long chestnut hair kept up in a rat tail. His eyes are gray.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When he's not drinking or sleeping the drinks off, he's doing writing.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Through the years after Zaffrab was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Zaffrab's father didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture
Ideals: Artistic. Flaws: Antagonistic. Bonds: Guardian, Criminal record. Occupation: Detective
Voice: Boston accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 4000 cp. Chrysoberyl (50 gp).
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