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NPC Generator

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Advanced [show]


Right-Handed Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'7". She wears a robe, a symbol of death around her neck, and a pickaxe on her belt, and her gloved hand is found clutching a pickaxe. She keeps her long cinnamon fur kept up in a rat tail. Her eyes, though not visible through her cowl, are copper.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a plains tribe. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Nature, Rich. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Right-Handed Of Ale, Female Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 60 gp. 2 Acid flasks.


Social Check DCs


Windy Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of luck around his neck, and a trident on his belt. His beige fur is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: Eccentric and domineering, Windy will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich southern family. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Fighting, Extrovert, Persistence. Flaws: Antagonistic. Bonds: Rich. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Windy Of Ebony, Male Tabaxi Sorcerer 1
Medium (6'2") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Whurbin Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His hair is white and curly. His eyes are a pleasant amber.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the west, but his parents moved at a very young age to the north. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Whurbin and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Nature. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Whurbin Hammerstone, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 19 (+4)9 (-1) 9 (-1)8 (-1)
Skills Persuasion +1, Stealth +5
Senses Passive Perception 9
Languages Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


River Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown coat over a black low-cut shirt, and a feathered hat upon his head. His black fur is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He doesn't get along with people that don't share his tastes; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Philantrophist, Impeccable. Bonds: Criminal record. Occupation: Bowyer

Voice: Prounounces S like Z

Attributes [hide]

River Of Storm, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)6 (-2) 14 (+2)16 (+3)
Skills Arcana +0, History +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Beatrice Lindsey, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a slight overbite and is overall scrawny. Her hair is long and black with streaks of golden, and is pulled back with small brown clips. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Beatrice hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. She is obsessed with finding treasure.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Artistic. Flaws: Insane. Bonds: Adventurer, Religious, Mentor. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Beatrice Lindsey, Female Human Sorcerer 1
Medium (4'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. Carnelian (30 gp).


Social Check DCs


Fallond Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His red hair is still thick. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast plains. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Nature, Mentor, Job. Occupation: Carter

Voice: Pronounces O like U

Attributes [hide]

Fallond Durthane, Male Dwarf Sorcerer 4
Medium (4'3") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Flame Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His cinnamon fur is braided into rings. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He believes the world needs to unite to get rid of dire rats once and for all.

History: He comes from a rich southern family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Flame grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Flame. After months of barely getting by, Flame managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He has money and likes to spend it.

Flaws: Ugly. Bonds: Rich, Immigrant, Criminal record, Enemies. Occupation: Miner

Voice: Raspy

Attributes [hide]

Flame Of Clay, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 gp. 4 Antitoxin.


Social Check DCs


Huru Lindsay, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a worn and beaten armor. Sporting a white mohawk this woman's hair draws a lot of attention. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Shoemaker soon after.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Opinionated, Joker. Bonds: Attractive, Immigrant, Job. Occupation: Shoemaker

Voice: Low and grunting

Attributes [hide]

Huru Lindsay, Female Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)13 (+1) 15 (+2)10 (+0)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 200 sp. Chrysoprase (30 gp). 1 Banded mail.


Social Check DCs


Iados Caution, Male Tiefling [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. His hair is purple and very short. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. He has a minor phobia of water and hates getting wet.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Iados was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Iados's father didn't care for him much, and the feeling was mutual. He left for the north, certain he would find work there.

Motivation: He is wracked by social anxiety.

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Iados Caution, Male Tiefling Sorcerer 2
Medium (5'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 11 (+0)8 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 70 pp. A delicate brass dragon egg (60 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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