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NPC Generator

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Advanced [show]


Numba Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. Her auburn hair is matted, messy, and big. Her fierce blue eyes like to dwell on things.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is frequently practicing swordplay.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly. Bonds: Poor, Military, Religious, Mentor. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Numba Daergel, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)8 (-1) 15 (+2)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Pink pearl (140 gp).


Social Check DCs


Nalral Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long silver hair reaches down to his waist. His green eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nalral took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Terse, Antagonistic. Bonds: Nature, Enemies. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Nalral Caebrek, Male Dwarf Sorcerer 3
Medium (4'5") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)18 (+4) 10 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Orc, Undercommon, Druidic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 1300 sp.


Social Check DCs


Enidda Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is well dressed, but even with her fine clothing she looks run-down. Her hair, while still mostly brown, has prominent grey streaks. Her fierce hazel eyes like to dwell on things.

Personality: Enidda is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved out north to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Artistic. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Enidda Albaratie, Female Gnome Sorcerer 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Deception +4, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Elven, Druidic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: Carnelian (20 gp).


Social Check DCs


Shava Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in an above average manner. Her blonde hair is braided into rings. Her otherwise smooth face is marked with small tiny scars.

Personality: Shava wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is afraid of women and trembles around them

History: She was born the only child of a wealthy merchant. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has been a successful dealer in antiques buying low and selling high.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and retire the richest woman in the north

Ideals: Disciplined, Entrepeneur. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Shava Selevarun, Female Half-Elf Sorcerer 1
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 16 (+3)15 (+2)
Skills Athletics +3, History +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 60 gp. Amber (160 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Hunter Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'10" northern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. With a patchy red beard and wild red hair. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Hunter hails from a village terrorized by dire rats. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Hunter began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Enemies. Occupation: Bather

Voice: Stutters

Attributes [hide]

Hunter Feeny, Male Half-Elf Sorcerer 2
Medium (5'10") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 10 (+0)10 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 310 gp. 6 Acid flasks.


Social Check DCs


Glim Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: 3'7" and lanky with angular features, he is an attractive figure. He tends to wear a tan poncho over his likewise colored trousers and shirt. His hair is cut close to his head. He has a dull look in his hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the north. Glim was born on a far northern mountains where he grew up under the tutelage of his father, an expert Fisher. He ran away from his former home and has been making his living as a Fisher for the past few years.

Motivation: To be a Cartwright again; and he is unsatisfied with his job

Ideals: Disciplined. Bonds: Attractive, Job, Immigrant, Slave. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Glim Waggletop, Male Gnome Sorcerer 3
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 400 gp. Azurite (6 gp).


Social Check DCs


Trail Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man likes to wear ponchos typically of a light pastel in addition to tight pants. His clothes are grease stained in places. His orange fur is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the east. A gifted student he started as a Architect, but he got bored and became a Ploughman. He moves from town to town, unable to find a place to settle.

Motivation: To be a Architect again; and expand his business

Flaws: Mundane. Bonds: Poor, Immigrant, Attractive, Religious, Job. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Trail Of Snakes, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 100 pp.


Social Check DCs


Modean Generous, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His hair is chestnut and curly. His silver eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He enjoys reading and quiet.

History: Modean was raised in a hard working conservative environment. Modean liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: Many brigands want him driven away; and he'd like to take his coworkers down a peg

Ideals: Opinionated, Logical. Bonds: Job, Nature, Enemies. Occupation: Body Guard

Voice: Gruff and masculine

Attributes [hide]

Modean Generous, Male Tiefling Sorcerer 1
Medium (6'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 15 (+2)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp. Pink pearl (70 gp).


Social Check DCs


Ronobe Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black shirt with thin blue vertical stripes and green pants. She is portly but not overly obese. She keeps her long black hair kept up in a rat tail. Her black eyes lackadaisically let the world flow into them.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of northern immigrants she idolized her mother. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Ronobe never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Wants her loneliness to end; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Religious, Immigrant, In love, Has a crush. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Ronobe Mystery, Female Tiefling Sorcerer 1
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Giant, Auran, Celestial
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 120 gp.


Social Check DCs

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