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NPC Generator

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Advanced [show]


Drogo Tenley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of luck around his neck, and a quarterstaff on his belt. His hair is black and very short. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Drogo Tenley, Male Human Sorcerer 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Ignan, Druidic, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 60 gp. 1 Bullseye lantern.


Social Check DCs


Gilthur Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His head has been shaved. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Gilthur is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.

History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he has money and likes to spend it

Flaws: Ugly, Depressed, Fearful. Bonds: Rich, Immigrant, Nature. Occupation: Servant

Voice: Sensual and smooth

Attributes [hide]

Gilthur Dankil, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)16 (+3) 11 (+0)9 (-1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Draconic, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 500 sp.


Social Check DCs


Dazzazn Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His scarlet crest is still thick. His eyes, though not visible through his cowl, are gold.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a bit of a xeno-phobe, disliking non-Dragonborns.

History: The child of western immigrants he idolized his father. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to tabaxi people

Ideals: Athletic, Optimist. Flaws: Racist. Bonds: Immigrant. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Dazzazn Pfaphnyrennish, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 8 (-1)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp. Silver pearl (60 gp).


Social Check DCs


Serpent Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a pastel tunic with white highlights, and long blue pants that bunch up around her shoes. Her beige fur is heavily combed to the left. She has blue eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city she treasured whatever gifts she got. She was an athlete and attended two major summer competitions. She never won. She has never given up on her music dream.

Motivation: To settle down with her crush; and she wants to get laid

Ideals: Joker, Athletic, Artistic. Flaws: Impulsive. Bonds: Poor, Has a crush. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Serpent Of Ebony, Female Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)9 (-1) 12 (+1)14 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 330 gp.


Social Check DCs


Kite In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). He sports a flattop fur cut. His yellow eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: He got into the Mayor business at a young age. Through the years after Kite was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kite's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Mayor.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.

Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Mayor

Voice: Thin and wheezing

Attributes [hide]

Kite In Shadow, Male Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 110 gp.


Social Check DCs


Marastyr Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a well pressed and immaculate suit (or dress). She has done her best to style her blonde hair to look like a famous performer. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was an apprentice working in her mother's forge. She struck the Locksmith job and began her own company from there.

Motivation: She's repulsed by the PC; and marry her sister to traveling adventurers

Flaws: Shy, Antagonistic, Mundane. Bonds: Job, Family. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Marastyr Eversharp, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 15 (+2)11 (+0)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Traki Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan shirt with thin brown vertical stripes and violet pants. His hair is white and curly. He has gleaming, smiling hazel eyes.

Personality: He is fixated on the number 54. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Traki was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions

Ideals: Athletic. Flaws: Insane, Secretive. Bonds: Poor, Religious. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Traki Xiloscient, Male Elf Sorcerer 2
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 15
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)15 (+2) 17 (+3)14 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Orc, Ignan
Attacks Melee +4 / 1d6+2, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: Just what you see.


Social Check DCs


Nicholas Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his grey boots flare out at the collars. He is portly but not overly obese. He wears his red hair up. He has a dull look in his hazel eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Masseuse, his father struggled to pay the bills. Nicholas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality; and he is currently in port desperately looking for someone to get him out

Bonds: Criminal record, Slave, Poor, Nature, Adventurer. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nicholas Gladstone, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).


Social Check DCs


Adran Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple black line shooting up and back down. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Adran grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Sabotage a competitor.

Flaws: Racist, Secretive. Bonds: Adventurer, Job. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adran Gyula, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Giant, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 700 sp.


Social Check DCs

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