Alice Enfield, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She prefers to wear grey clothing when she does not wear armor. Her red hair is styled in orderly dreadlocks. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her tongue was cut out and she uses sign language. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Alice lived on a farm with her mother, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Regain custody of her daughter; and she has a crush on the local spy
Ideals: Justice. Flaws: Disease, Shy. Bonds: Attractive, Family, Has a crush. Occupation: Courier
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Kava Argenthrixus, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses well, typically a more casual-formal manner. Her brass crest is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is able to make almost anything out of random pieces of junk.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She was granted psionic powers by her dying sister.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Athletic, Impeccable, Gifted. Bonds: Attractive. Occupation: Healer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp. Bloodstone (60 gp). 1 Masterwork Common Melee.
Whurdred Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Mason. Her skin is fair and her fingers are delicate and long. Her black hair is smooth and relatively long. Her otherwise smooth face is marked with small tiny scars.
Personality: She is witty, but her monotone delivery comes off as unnerving Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born blind and as such lacked many opportunities for work. She helped her father out around the business and became quite the natural. She became a Mason soon after.
Motivation: She is unsatisfied with her job; and she has passion for adventuring and risk
Ideals: Joker. Flaws: Disease. Bonds: Religious, Job, Adventurer. Occupation: Mason
Voice: French accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp. 1 Masterwork Uncommon Weapon.
Kiirith Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his black crest in a pixie cut. His gold eyes peer out from beneath his small green hat.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the south his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Jeweler.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Poor, Job. Occupation: Jeweler
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An abacus with copper, silver and gold markers (100 gp). Large well-done wool tapestry (500 gp).
Ekemon Fate, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His chestnut hair, when down, is lengthy. His eyes are white and beady.
Personality: Ekemon wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He cannot resist a sob story and will often dote over anyone who has one.
History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the east was not economically sound they moved to his current location. He now spends his time doing works of charity.
Motivation: To be a Jeweler again; and to clean up the streets
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Seamstress
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp. Chrysoberyl (90 gp).
Theodoric Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are white and perfect.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the south to a Mason, Theodoric learned a great deal about his father's area of expertise. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has set out to sabotage the competition.
Motivation: Seeks redemption.
Ideals: Fighting, Joker. Flaws: Addict. Bonds: Attractive, Criminal record, Job. Occupation: Mason
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp.
Quick Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears just a pastel suit. She keeps her long beige fur kept up in a rat tail. Her eyes are likewise yellow.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the west to a Mercenary, Quick learned a great deal about her father's area of expertise. Her first spouse was a Weaver, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.
Motivation: A strong sense of loyalty to Human people; and she is unsatisfied with her job
Ideals: Justice. Flaws: Depressed, Racist. Bonds: Job, Family. Occupation: Mercenary
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Infernal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. 1 Masterwork Thieves’ tools.
Sarah Cooper, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. She has styled her black hair well, parting it to the right. She is baby faced.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: In love, Religious. Occupation: Barber
Voice: Sounds elderly
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 290 gp. Moss agate (15 gp). Chrysoberyl (40 gp). Red garnet (40 gp).
Henry Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a yellow shirt with thin black vertical stripes and brown pants. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. He wears an eyepatch.
Personality: Henry is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is an amazing painter.
History: A powerful slaver made him what he is. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.
Motivation: Wants to work out more often; and to be a shoemaker again
Ideals: Athletic, Extrovert, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Adventurer
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 30 gp.
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Their contribution stands as a beacon of hope for all adventurers!
