Senteq Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fancy tan suit. His brown hair is drawn into a tight pony tail with a cross scrunchie. He has blue eyes and a tan hat with a blue feather.
Personality: He is overprotective of those who hire his services. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of a Shepherd, who enjoyed hunting, Senteq was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Fighting. Bonds: Attractive, Guardian, Nature, Job. Occupation: Locksmith
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 3100 sp.
Foxilon Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: Standing 2'11", this man does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his silver hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not trust anyone and sleeps with one eye open.
History: He was raised in a mountains tribe. Through the years after Foxilon was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Foxilon's father didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has passion for adventuring and risk; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Insomniac, Antagonistic. Bonds: Criminal record, Nature, Adventurer. Occupation: Soapmaker
Voice: Draws out vowels
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp.
Jezebeth Muse, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her feathered hat is riddled with cuts and holes. She is baby faced.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in the east to a Farmer, Jezebeth learned a great deal about her father's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Farmer. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jezebeth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly. Bonds: Job. Occupation: Farmer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 2000 sp.
Two Llamas Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown shirt with thin blue vertical stripes and grey pants, and she perpetually has her lance ready. Her gray fur is knotted and matted. Her eyes are amber and beady.
Personality: She is business-like. She takes instructions and follows them to the letter. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Two Llamas was born in the north. At a young age she loved to build and create. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism, Philantrophist, Persistence. Flaws: Ugly. Occupation: Fletcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp. Jet (150 gp).
Beast Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her black fur is still thick. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is skeptical of what others tell her and is slow to trust.
History: Born to a Stableman, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Mercenary
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 250 gp. Obsidian (16 gp). Blue star sapphire (400 gp). Citrine (20 gp).
Maegan Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she dresses like a well dressed Bookbinder does, and is pretty ugly. She has shaved her head bald. She has a tattooed face.
Personality: She never swears and excessively uses polite adverbs when speaking. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bookbinder. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Wants to open a new tavern; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Bookbinder
Voice: Russian accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 7 (-2) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Uzza Wisdom, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She is renowned for her bright green dresses and hats. Her white hair is slicked back into a classic pompadour. Her eyes are white and she is always smoking a pipe.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Shy, Impulsive. Bonds: Religious, Criminal record. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Orc, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. 1 Masterwork Common Ranged Weapon.
Ratanák Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is cut short with large spiked bangs in the front. His brown eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing himself, he comes off as nervous. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Shy, Disease. Bonds: Rich, Adventurer, Job. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 700 sp. 1 Silk rope.
Barakas Mute, Male Tiefling [Permalink]
Personal [hide]
Description: 5'6" and muscular, this southern man wears rags and sports a simple walking cane. He keeps his long black hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the recently deceased. He is a great chef.
History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Barakas took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Gifted, Logical. Flaws: Insane. Bonds: Poor, Attractive. Occupation: Sculptor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Gnome, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
