Kilia Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. She has a slight overbite and is overall scrawny. Her hair is golden and curly. She tend to wears goggles to shield her eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a font of random trivia from the lore and stories she has discovered
History: She was born in the south, but her parents moved at a very young age to the west. She struck it rich when she found rare goods in large quantities. She's since become an addict/alcoholic.
Motivation: To protect her home; and she is greedy
Ideals: Philantrophist, Logical. Flaws: Addict. Bonds: Rich, Immigrant, Guardian. Occupation: Farmer
Voice: Pronounces O like U
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 9000 cp. 1 Breastplate.
Mehen Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears a green costume with the symbols of strength on his torso. He keeps his black crest in a flapper bob. His red eyes are passionate and lively.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His father raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.
Motivation: He's looking for his big break; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Adventurer, Nature. Occupation: Jeweler
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp. 1 Buckler.
Dagger Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his kukri. His black fur is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He would like to get married and retire.
Flaws: Antagonistic. Bonds: Has a crush, Slave, Adventurer. Occupation: Stableman
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp.
Mardnab Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'0" and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her left leg appears badly burned and disfigured. Her brown hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She pushes her goals aggressively. She is also a coward if confronted.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She struck it rich when she found rare goods in large quantities. She's also a talented Healer, but doesn't like to broadcast it.
Motivation: She feels threatened by others; and sabotage a competitor
Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Job. Occupation: Barber
Voice: Squeaky
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Halfling, Druidic, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Golden pearl (40 gp). 1 Chain shirt.
Claira Eathalena, Female Elf [Permalink]
Personal [hide]
Description: This western woman is dressed in a clean blue cloak covering her clean studded leather. Her clothes are grease stained in places. Her white hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Claira was born on a far western desert where she grew up under the tutelage of her mother, an expert Ruler. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has a rivalry with the Church that dominates her actions; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Shy. Bonds: Poor, Immigrant, Religious. Occupation: Ruler
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Eleanor Lancaster, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear flannel. She sports red long hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Always inclined to offer people food she seems plenty friendly. As long as the job gets done she does not care how it got done.
History: From birth she was tutored by a cruel and relentless mentor. She worked as a nervous Shepherd and found it very stressful. She has worked as a Shepherd like her father before her.
Motivation: Further expansion of business; and balancing her hectic life and new shepherd responsibilities is difficult
Ideals: Philantrophist, Professionalism. Bonds: Attractive, Mentor, Job. Occupation: Shepherd
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 400 sp.
Ilanis Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and is dressed in earthy colors with a tan and brown handkerchief worn on her left side. Her chestnut hair is heavily combed to the left. Her amber eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Ilanis embodies much of what other species detest in the Elves. She is an amazing painter.
History: Ilanis was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: Wants her loneliness to end; and obtaining odd cultural elven artifacts is her passion
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer, Has a crush. Occupation: Mayor
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Giant, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Lilli Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female wears an entirely blue suit with white socks and a vest with buckled shoes. She is tall, broad shouldered and powerfully built. Her tied-back hair is blonde. Her gray eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Lilli will drive conversation. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. In her 16th year, her parents were killed by a giants raid, leaving Lilli alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To be a Miller again; and someone believes her a fraud
Ideals: Extrovert, Artistic. Flaws: Secretive. Bonds: Enemies, Job. Occupation: Mason
Voice: Smooth and feminine
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 6000 cp.
Randal Prescott, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he has a large grey mantle and cape that has been intricately interwoven into his green robe. He has moderate length brown hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Nature. Occupation: Adventurer
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
