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NPC Generator

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Advanced [show]


Antinua Nailo, Female Elf [Permalink]

Personal [hide]

Description: She stands about 4'7" and is dressed in an above average manner. Her right leg appears badly burned and disfigured. She wears a small hat to hide her balding. This hazel eyed northerner is not easily forgotten.

Personality: Stoic and calm, she prefers to meditate than take action. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born in a small mountains village. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Bonds: Attractive, Adventurer, Nature. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Antinua Nailo, Female Elf Sorcerer 1
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)8 (-1) 6 (-2)9 (-1)
Skills Arcana +1, Insight +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Mardnab Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a tan coat over a grey low-cut shirt, and a feathered hat upon her head. She wears her chestnut hair up in a very large beehive style do. She wears crescent spectacles with a black brim.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a logical person and will generally grow upset if things defy logic and science.

History: She was raised in a white middle class family as the only child. Like her mother and her brother before her, after school she went straight into learning to become a Barrister. She has drifted from career to career and currently works as a Barrister.

Motivation: She is wracked by social anxiety; and to share knowledge with the world

Ideals: Passionate, Logical. Flaws: Mundane, Fearful. Bonds: Job. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Mardnab Gobblefirn, Female Gnome Sorcerer 3
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 14 (+2)16 (+3) 16 (+3)9 (-1)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Terran, Elven, Halfling
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp. Red garnet (110 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Zook Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears just a blue suit. He has a hunchback. His hair is silver and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. His druidic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: To clean up the streets; and to protect his home

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Zook Loofollue, Male Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 8
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 17 (+3)16 (+3) 13 (+1)11 (+0)
Skills History +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Undercommon, Halfling
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 240 gp.


Social Check DCs


Ahrim Victory, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shoemaker arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Barrister, but he was a colossal failure. He inherited the family business which he has now maintained for 11 years.

Motivation: He is unsatisfied with his job.

Flaws: Ugly. Bonds: Immigrant, Rich, Job. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Ahrim Victory, Male Tiefling Sorcerer 1
Medium (5'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 9 (-1)12 (+1) 9 (-1)10 (+0)
Skills Acrobatics +0, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Faral Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She wears baggy tan pantaloons and a white scarf. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her long golden hair reaches down to her waist. Her green eyes lackadaisically let the world flow into them.

Personality: Calm and collected, she is a well trained Herbalist. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She got into the Herbalist business at a young age. Her father was a mechanic, and taught her how to fix just about anything. She has never given up on her painting dream.

Motivation: She is unsatisfied with her job; and she feels that her past leaves her morally obligated to help

Ideals: Philantrophist, Persistence, Artistic. Bonds: Job, Criminal record. Occupation: Herbalist

Voice: Gruff and masculine

Attributes [hide]

Faral Iranapha, Female Elf Sorcerer 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp. Chalcedony (30 gp). 1 Magnifying glass.


Social Check DCs


Audhild Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting clothing which further accentuates her frame. She keeps her long blonde hair kept up in a rat tail. She tend to wears goggles to shield her eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She pushes her goals aggressively. She is also a coward if confronted.

History: Audhild was born the youngest of three triplets. Her childhood dream was to be a Brewer, but she was a colossal failure. She then took over the family business and is one of the better Sellsword for hire.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Flaws: Fearful. Bonds: Attractive, Immigrant, Adventurer, Family, Job. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Audhild Foamtankard, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Joan Carlton, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears baggy brown pantaloons and a blue scarf. Her hair is white and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is lazy and tries to find solutions quickly.

History: Born in the south her family was never financially stable. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Joan and her spouse have recently divorced.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Flaws: Antagonistic, Insane, Lazy. Bonds: Attractive, Poor. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Joan Carlton, Female Human Sorcerer 2
Medium (5'7") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 60 gp. Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Katherine Harley, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear brown pants and tee shirts. Her brown hair is knotted and matted. She is very pretty but has cold, dead eyes.

Personality: Katherine wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She would rather hide behind her crafts than deal with other people.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her necromantic talents. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to raise her children well; and she'd like to take her coworkers down a peg

Ideals: Disciplined, Artistic, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Katherine Harley, Female Human Sorcerer 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)16 (+3) 16 (+3)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Terran, Druidic, Infernal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 10 pp. Smoky quartz (50 gp).


Social Check DCs


Seere Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: She has a large green mantle and cape that has been intricately interwoven into her brown robe. She is physically well-built. Her black hair is still thick. Her black eyes dart from person to person to random spaces in the air.

Personality: Stoic and calm, she prefers to meditate than take action. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born in the east to a Sellsword, Seere learned a great deal about her father's area of expertise. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has drifted from career to career and currently works as a Sellsword.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Disciplined, Philantrophist, Logical. Bonds: Job, Religious. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Seere Bedlam, Female Tiefling Sorcerer 1
Medium (6'1") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)6 (-2) 12 (+1)19 (+4)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp.


Social Check DCs

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