Cecily Copeland, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her kukri. She keeps her chestnut hair in a flapper bob. Her eyes are amber.
Personality: She never swears and excessively uses polite adverbs when speaking. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to loving parents in a slum to the west. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and retire the richest woman in the west
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Butcher
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp.
Nuraval Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is portly but not overly obese. His silver hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.
History: When he was but 6 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Nuraval's homeland. Nuraval decided to take the middle way and become a bodyguard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Knight
Voice: Sensual and smooth
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Terran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 pp. Jasper (50 gp).
Reirak Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is renowned for his bright grey suits and hats. He is bald on top and has large brown tufts of hair around his ears. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.
History: Reirak hails from a village terrorized by goblins. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He left for the west, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and revenge
Ideals: Joker, Persistence, Impeccable. Flaws: Ugly. Bonds: Enemies, Immigrant. Occupation: Bather
Voice: Jamaican accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 50 gp.
Dagger Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her white fur is smooth and relatively long. Her yellow eyes are passionate and lively.
Personality: She is overprotective of those who hire her services. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born to loving parents in a slum to the north. She was taken from her home at a very young age. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To clean up the streets; and she is currently in port desperately looking for someone to get her out
Ideals: Justice. Bonds: Attractive, Guardian, Poor, Slave. Occupation: Adventurer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp. Chrysoprase (80 gp).
Windy Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt, and he perpetually has his dagger ready. He wears a colorful flower in his beige fur. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He comes from a rich southern family. His martial abilities were realized during a raid on his village. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Bather
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Sylvan, Ignan
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Banded mail.
Kasdeya Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze, and she perpetually has her morningstar ready. She wears her chestnut hair up. Her gold eyes are passionate and lively.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age her father died while driving off some giants. Her mother being the stubborn sort decided to stay and helped train her in morningstar use. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and revenge
Ideals: Fighting, Justice. Bonds: Rich, Enemies, Religious. Occupation: Priest
Voice: Whispers
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Raiann Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her crest, while still mostly green, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She is happy with her job as a Beggar. She turns her eye from what people do, preferring to live and let live. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Raiann lived on a farm with her mother, near the main road leading to a nearby town. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. By chance she met her brother recently and the two have been together since.
Motivation: Sabotage a competitor.
Flaws: Ugly, Forgetful, Antagonistic. Bonds: Job, Family. Occupation: Beggar
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Roland Yardley, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He keeps his auburn hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Roland embodies much of what other species detest in the Humans. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roland is combative with any and all who dare try his patience in the slightest.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. After a long history of fighting, Roland and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and someone believes him a fraud
Ideals: Justice, Artistic, Gifted. Flaws: Antagonistic. Occupation: Sellsword
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 120 gp.
Azdûsh Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light black in addition to tight pants. His white hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his green eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Azdûsh hails from a village terrorized by illithids. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by illithids. Azdûsh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He is compelled to act according to his religious beliefs; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Fighting. Bonds: Enemies, Poor, Religious. Occupation: Scribe
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 350 gp.
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