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NPC Generator

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Advanced [show]


Veit Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears brown cloth garments or leather armor. With bright brown hair and a scraggly beard. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army; and to unite with his brother

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Immigrant, Military. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Veit Ungart, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)12 (+1) 9 (-1)9 (-1)
Skills Deception +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 10 pp. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Ella Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a blue vest and prefers black and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is greasy and uncared for. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Ella Cobblelob, Female Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)8 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 210 gp. 1 Half-Plate.


Social Check DCs


Gûndza Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His long red hair reaches down to his waist. His hazel unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Attractive, Military. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Gûndza Yeardley, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 9 (-1)8 (-1)
Skills Investigation +3
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1 Banded mail.


Social Check DCs


Sun Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a perfectly clean shirt and pair of pants. She wears a feathered hat to cover her moderate length lavender fur. She has several tiny ruby earrings on each ear.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. A friendly and beautiful Tabaxi, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: She was born to a criminal king-pin and mafia family There was a wharf not far from home where she often wandered off to fish. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister

Flaws: Antagonistic. Bonds: Attractive, Rich, Criminal record, Nature, Family. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Sun Mist, Female Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Athletics +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 60 gp. 1 Simple lock.


Social Check DCs


Five Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she typically wears pastel cloth garments or leather armor. She has yellow fur. Her blue eyes dart from person to person.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shipwright arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs; and she wants revenge against dire rats

Bonds: Attractive, Enemies, Rich, Criminal record. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Five Hummingbird, Female Tabaxi Sorcerer 1
Medium (4'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 18 (+4)11 (+0) 12 (+1)11 (+0)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 160 gp.


Social Check DCs


Osco Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He has shaved his head bald. His eyes are violet and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is wracked by social anxiety; and he feels that his past leaves him morally obligated to help

Ideals: Persistence. Flaws: Impulsive, Secretive, Fearful. Bonds: Criminal record. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Osco Goodearth, Male Halfling Sorcerer 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 6 (-2)11 (+0)
Skills Acrobatics +2, History +3
Senses Passive Perception 8
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 15000 cp.


Social Check DCs


Eldon Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a tan and black handkerchief worn on his left side. His moppish black hair is in a traditional bowl cut. This brown eyed easterner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Impulsive. Bonds: Rich. Occupation: Sailor

Voice: Russian accent

Attributes [hide]

Eldon Leffery, Male Gnome Sorcerer 3
Small (3'8") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)7 (-2) 10 (+0)11 (+0)
Skills Deception +2, Nature +0
Senses Passive Perception 10
Languages Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Crowbar. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs


Rael Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'1" southern man, he wears silk and lounges about seductively. His hair is black and curly. He is very pretty but has cold, dead eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with a lost civilization.

History: His mother raised him in a mountain cabin. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: A need for knowledge about a nearby landmark; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Family. Occupation: Sellsword

Voice: Prounounces S like Z

Attributes [hide]

Rael Gracey, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 16 (+3)16 (+3)
Skills Nature +1, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Malachite (13 gp).


Social Check DCs


Irann Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears skinny pants and wears a yellow and black robe with the hood down. Her white hair is unkempt and raggedy. Her eyes are brown and beady.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born to a Apothecary, her father struggled to pay the bills. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Passionate. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Irann Ofandrus, Female Half-Elf Sorcerer 1
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp.


Social Check DCs

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