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NPC Generator

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Advanced [show]


Warryn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'2" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His auburn hair is greasy and uncared for. His violet eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Scribe. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Warryn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Warryn took refuge in the ruined castle and found the beat up sai and armor he uses now. He has achieved small success as a Scribe.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Poor, Nature. Occupation: Scribe

Voice: Scottish accent

Attributes [hide]

Warryn Daergel, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +0, History +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 pp. 3 Tanglefoot bags.


Social Check DCs


Conrad Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, typically a more casual-formal manner. He keeps his long white hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he acts the brute, he is far gentler than he would appear. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Gifted. Bonds: Attractive, In love, Debt. Occupation: Carter

Voice: Uses lots of figures of speech

Attributes [hide]

Conrad Brinker, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)8 (-1) 5 (-3)14 (+2)
Skills Arcana +1, Stealth +4
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Purson Grief, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. He has wavy black hair. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. In his 15th year, his parents were killed by a orcs raid, leaving Purson alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge.

Flaws: Addict, Hedonist, Fearful, Disease. Bonds: Attractive, Enemies. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Purson Grief, Male Tiefling Sorcerer 2
Medium (6'3") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 4 (-3)18 (+4) 14 (+2)18 (+4)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Druidic, Terran, Goblin, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 270 gp.


Social Check DCs


Dadalan Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is renowned for his bright green suits and hats. He sports a flattop crest cut. His eyes are gold and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a great chef.

History: Gifted from a young age, Dadalan studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. During his travels, Dadalan and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dadalan discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dadalan fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Ugly, Cynical, Disease. Bonds: Adventurer. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Dadalan Norixius, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 390 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Yardley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Layabout. His hair is long and white with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. His eyes are likewise violet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the west to a Layabout, Wymar learned a great deal about his father's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.

Motivation: He wants revenge against giants; and a need for knowledge about a nearby landmark

Flaws: Selfish. Bonds: Job, Adventurer, Enemies. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Wymar Yardley, Male Human Sorcerer 2
Medium (6'5") Human, Lawful Good (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 9 (-1)8 (-1) 16 (+3)10 (+0)
Skills Arcana +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp. Deep blue spinel (500 gp). Zircon (70 gp). Sardonyx (70 gp).


Social Check DCs


Maegan Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her hair in dreadlocks. She has a dull look in her green eyes.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. She has since lost track of the people in her past.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic, Joker, Fighting. Bonds: Family, Military. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Maegan Greenbottle, Female Halfling Sorcerer 1
Small (2'8") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 8 (-1)17 (+3) 10 (+0)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Gnome, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 800 sp. 1 Hourglass.


Social Check DCs


Oda Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She likes to wear ponchos typically of a light blue in addition to tight pants. Her hair is brown and curly. She is very pretty but has cold, dead eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Oda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Oda decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: A strong sense of loyalty to Tiefling people; and she is a bit of a kleptomaniac

Ideals: Justice, Gifted. Flaws: Secretive, Racist. Bonds: Attractive, Criminal record. Occupation: Blacksmith

Voice: Spits words with contempt

Attributes [hide]

Oda Folkor, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 40 gp. 1 Masterwork manacles.


Social Check DCs


Eldeth Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is bald on top and has large auburn tufts of hair around her ears. Her eyes are a pleasant hazel.

Personality: She is calm most of the time but flees social interaction. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was born a particularly ugly child, much to the horror of her parents. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and dwarven compassion

Ideals: Athletic, Joker. Flaws: Ugly, Shy, Racist. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Eldeth Trueblood, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)8 (-1) 14 (+2)9 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved bone or ivory statuette (30 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Salanop Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears suspenders and tan workpants. Her shirt is brown, and she wears a heavy tan leather apron most of the time. Her black hair is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She has chosen to use the inheritance that was left to her frivolously. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge.

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Salanop Wildwander, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)12 (+1) 11 (+0)9 (-1)
Skills Deception +1, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs

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