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NPC Generator

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Advanced [show]


Marastyr Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed glaive, just in case. Her hair, while still mostly white, has prominent grey streaks. She is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a forest tribe. Marastyr liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has achieved small success as a Detective.

Motivation: Sabotage a competitor; and balancing her hectic life and new detective responsibilities is difficult

Ideals: Philantrophist. Bonds: Attractive, Slave, Nature, Job. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Marastyr Balderk, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)16 (+3) 16 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 50 gp. White pearl (50 gp).


Social Check DCs


Leucis Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and blue robe with the hood down, and he perpetually has his axe ready. His brown hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Leucis was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Leucis's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Insomniac. Bonds: Rich. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Leucis Rapture, Male Tiefling Sorcerer 1
Medium (6'10") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp.


Social Check DCs


Maegan High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears a faded coat and loose pants complete with Stetson hat. Her black hair is unkempt and raggedy. Her hazel eyes dart from person to person.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a minor phobia of water and hates getting wet.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear.

Ideals: Disciplined, Artistic. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Jeweler

Voice: Aggressive tone

Attributes [hide]

Maegan High-hill, Female Halfling Sorcerer 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 500 sp.


Social Check DCs


Lilli Murnig, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her tied-back hair is auburn. She wears crescent spectacles with a black brim.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Lilli abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Ideals: Fighting, Athletic. Bonds: Adventurer, Enemies, Slave. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lilli Murnig, Female Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)5 (-3) 7 (-2)13 (+1)
Skills Performance +3, Survival +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Amber (70 gp).


Social Check DCs


Beleth Hate, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She dresses well, wearing green shirts, loose pants, and blazers most of the time. She has wavy white hair. Her black eyes have a joyful gleam in them most of the time.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Beleth was born the youngest of three triplets. Her mother was very strict, and drilled into her lessons on being the perfect lady. By chance she met her sister recently and the two have been together since.

Motivation: Marry her sister to traveling adventurers.

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Poor, Family. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Beleth Hate, Female Tiefling Sorcerer 2
Medium (5'7") Tiefling, Chaotic Good (CR 2)
Armor Class 8
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 10 (+0)16 (+3) 16 (+3)13 (+1)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Goblin
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1800 sp.


Social Check DCs


Eggren Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems, and she perpetually has her pickaxe ready. She has dyed her greying gold crest a little too much giving a sharp gold color. This gold eyed southerner is not easily forgotten.

Personality: Cocky and sure of herself, she believes she is the best Adventurer born in the past three hundred years. She is frequently practicing swordplay.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A few years later when the north was not economically sound they moved to her current location. She now owns her own business.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Bonds: Rich, Job, Military, Religious, Immigrant. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Eggren Qyxpahrgh, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 70 gp. Amethyst (80 gp).


Social Check DCs


Myria Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This woman usually wears her red robe and has her dagger always slung over her shoulder, and sports empty pouches on her belt. She has a very tight haircut. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Stoic and calm, she prefers to meditate than take action. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Myria hails from a village terrorized by goblins. She has chosen to use the inheritance that was left to her frivolously. Days after completing her studies, news broke out that her hometown was attacked by goblins. Myria was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Revenge.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Knight

Voice: Voice breaks

Attributes [hide]

Myria Tealeaf, Female Halfling Sorcerer 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills History +4, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 5000 cp.


Social Check DCs


Maiathah Iranapha, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she dresses in collared shirts and wears a proper scarf over her head. Her hair is always cut to a buzz. She wears round tiny glasses practically rammed into her face.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born at the edge of vast forest. When Maiathah reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now mingles about in high society.

Motivation: A deep hatred of gnolls; and many gnolls want her driven away

Flaws: Secretive. Bonds: Rich, Nature, Military, Enemies. Occupation: Glassblower

Voice: Low range voice

Attributes [hide]

Maiathah Iranapha, Female Elf Sorcerer 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Aquan, Draconic, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 300 sp. Chrysoberyl (130 gp).


Social Check DCs


Theodoric Conway, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses in collared shirts and wears a proper scarf over his head. His tied-back hair is blonde. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Human supremacist, though he does not identify as such. When he's not drinking or sleeping the drinks off, he's doing music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety; and to reunite with his old friends

Ideals: Artistic. Flaws: Racist, Fearful. Bonds: Criminal record, Adventurer. Occupation: Cartwright

Voice: Sensual and smooth

Attributes [hide]

Theodoric Conway, Male Human Sorcerer 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Brown-green garnet (40 gp).


Social Check DCs

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