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NPC Generator

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Advanced [show]


Jheri Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: She usually wears her black robe and has her scythe always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has copper crest. Her skin is flawless and her red eyes scan people very quickly.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A powerful necromancer made her what she is. In her 14th year, her parents were killed by a orcs raid, leaving Jheri alone in the world. After a stint in an orphanage, she was adopted. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage

Bonds: Attractive, Family, Mentor, Enemies. Occupation: Fortune-teller

Voice: Slow speaker

Attributes [hide]

Jheri Verthisathurgiesh, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)7 (-2) 12 (+1)12 (+1)
Skills Investigation +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20 gp. 1 Masterwork Common Melee.


Social Check DCs


Mormo Creed, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful necromancer made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He feels kind of lost in life; and wants to have a good time and be beloved

Ideals: Opinionated. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Mormo Creed, Male Tiefling Sorcerer 1
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp. Jet (140 gp). 3 Smokesticks.


Social Check DCs


Quarion Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many black ritualistic tattoos. He wears a faded coat and loose pants complete with feathered hat. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He is fixated on the number 100. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against orcs; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Insane. Bonds: Enemies, Immigrant, Family. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Quarion Berevan, Male Elf Sorcerer 2
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)8 (-1) 8 (-1)10 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Breastplate.


Social Check DCs


Silaqui Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a blue coat over a white low-cut shirt, and a Stetson hat upon her head. Her hair is always cut to a buzz. Her eyes are green and catlike.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. The war was a terrible time for her, and Silaqui does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of a Farmer, who enjoyed hunting, Silaqui was taken on many hunting expeditions. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Marry her brother to traveling adventurers.

Ideals: Optimist. Flaws: Depressed. Bonds: Military, Nature, Family. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Silaqui Teinithra, Female Elf Sorcerer 1
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)11 (+0) 16 (+3)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp.


Social Check DCs


Roge Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears long strands of topaz and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is cut close to his head. His eyes are violet and beady.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of giants once and for all.

History: Roge hails from a village terrorized by giants. His mother had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Addict. Bonds: Rich, Enemies. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Roge Stonebridge, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 pp.


Social Check DCs


Tawar Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a white collared shirt and blue skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her hair is brown and curly. She wears crescent spectacles with a black brim.

Personality: She is calm most of the time but flees social interaction. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Tawar was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Sailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is a bit of a kleptomaniac.

Flaws: Ugly, Shy, Insane, Secretive. Bonds: Poor. Occupation: Sailor

Voice: Australian accent

Attributes [hide]

Tawar Thorpe, Female Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)6 (-2) 12 (+1)8 (-1)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp.


Social Check DCs


Meriele Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a lot of dark rich colors, with gold accents. Her black hair is heavily combed to the left. Her eyes are a pleasant green.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Her parents moved while she was still in utero so she is the first generation to be born here. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is a bit of a kleptomaniac; and a rival would like her out of the picture

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Meriele Tiltathana, Female Elf Sorcerer 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)17 (+3) 14 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Gnome, Draconic, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 30 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Frug Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly red, has prominent grey streaks. His hazel unseeing eyes seem to look past you.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Sailor mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and half-orc compassion

Ideals: Fighting. Flaws: Disease, Racist. Bonds: Attractive. Occupation: Server

Voice: Tuts and clicks tongue

Attributes [hide]

Frug Murnig, Male Gnome Sorcerer 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 2000 cp.


Social Check DCs


Norman Dayton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fighting clothing, which leaves very little to the imagination. He has a very tight haircut. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a brothel owner, Norman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and balancing his hectic life and new barrister responsibilities is difficult

Ideals: Fighting. Flaws: Shy. Bonds: Job, Mentor. Occupation: Barrister

Voice: Spanish accent

Attributes [hide]

Norman Dayton, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 8 (-1)8 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 9
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 sp. Star rose quartz (60 gp). 1 Healer’s kit.


Social Check DCs

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