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NPC Generator

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Advanced [show]


Sybil Radcliffe, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a faded coat and loose pants complete with deerstalker hat. Her hair is always cut to a buzz. She has brown eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. A true patriot, Sybil would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She feels kind of lost in life; and many giants want her driven away

Flaws: Depressed. Bonds: Adventurer, Military, Religious, Enemies. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Sybil Radcliffe, Female Human Sorcerer 3
Medium (4'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Stealth +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2800 sp. 1 Alchemist’s fire. 1 Tanglefoot bags. 3 Thunderstones.


Social Check DCs


Lamlis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Interpreter. His red hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Lamlis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Interpreter business at a young age. He was an apprentice working in his mother's forge. He has achieved small success as a Interpreter.

Motivation: Expand his business.

Ideals: Athletic, Philantrophist. Flaws: Insomniac, Hedonist. Bonds: Job. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Lamlis Ofandrus, Male Elf Sorcerer 1
Medium (4'7") Elf, Lawful Good (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Silvo Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many blue ritualistic tattoos. He dresses in red turtlenecks beneath a blue coat with black slacks. His long white hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Logical. Flaws: Insomniac, Disease. Bonds: Religious, Rich. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Silvo Porridgepot, Male Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 9 (-1)16 (+3)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 150 gp. 1 Bullseye lantern.


Social Check DCs


Gerbo Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male has a large tan mantle and cape that has been intricately interwoven into his black robe. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's attracted to the PC; and he wants to get laid

Flaws: Insomniac, Antagonistic. Bonds: Military, Slave, Has a crush. Occupation: Interpreter

Voice: Scandinavian accent

Attributes [hide]

Gerbo Leffery, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 9 (-1)17 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp.


Social Check DCs


Joser Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears white leather gloves, a white jacket, and tight pants. His chestnut hair is still thick. He has brown eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Joser grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer, Religious. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

Joser Wildcloak, Male Halfling Sorcerer 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp. Blue quartz (15 gp).


Social Check DCs


Nalral Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and red, and wears rings and necklaces with large, colorful gems. He is bristling with hidden weapons, mostly tridents and scimitars. His auburn hair and beard is wavy and long. He wears an eyepatch.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has decided he is irredeemable.

Flaws: Ugly, Shy, Impulsive. Bonds: Rich, Criminal record, Military. Occupation: Detective

Voice: Raspy

Attributes [hide]

Nalral Hammerstone, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 210 gp.


Social Check DCs


Helgret Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports golden long hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Born in the west to a Locksmith, Helgret learned a great deal about her mother's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted from career to career and currently works as a Locksmith.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Entrepeneur, Fighting, Athletic. Flaws: Racist. Bonds: Job. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Helgret Gorunn, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. Brown-green garnet (50 gp).


Social Check DCs


Qualen Gummen, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his golden hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Qualen took refuge in the old dungeon and found the beat up dagger and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Qualen Gummen, Male Gnome Sorcerer 3
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)10 (+0) 8 (-1)17 (+3)
Skills History +2, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Heskan Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no crest. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in rapier use. After a long history of fighting, Heskan and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Heskan Caavylteradyn, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Banded mail.


Social Check DCs

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