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NPC Generator

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Advanced [show]


Anakis Dignity, Female Tiefling [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western woman wears a well pressed and immaculate suit (or dress). She wears her silver hair up. Her eyes are black and she is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. She is frequently practicing swordplay.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her father was a soldier and died while she was still young. Anakis was left her father's suit of armor and trained in its use and care. She got away from her former life and has fallen to alcoholism.

Motivation: She seems to be bored by most things; and to end her boredom

Ideals: Athletic. Flaws: Addict, Mundane. Bonds: Military, Immigrant. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Anakis Dignity, Female Tiefling Sorcerer 2
Medium (5'3") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp. 3 Tanglefoot bags.


Social Check DCs


Trail Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His yellow fur is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 1. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trail was born the youngest of three triplets. After coming to the age of reason, Trail took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He feels threatened by others; and to unite with his brother

Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Attractive, Family. Occupation: Courier

Voice: Spits and sputters

Attributes [hide]

Trail Of Spirit, Male Tabaxi Sorcerer 1
Medium (6'5") Tabaxi, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 15 (+2)14 (+2) 15 (+2)16 (+3)
Skills Nature +4, Stealth +1
Senses Passive Perception 12
Languages Common, Giant, Druidic
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 700 sp. Red spinel (60 gp).


Social Check DCs


Quick Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, she is an attractive figure. She tends to wear a brown poncho over her likewise colored trousers and shirt. She wears a wide-brimmed hat to cover her moderate length gray fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Quick hails from a village terrorized by illithids. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: Many illithids want her driven away; and revenge

Ideals: Optimist. Flaws: Insomniac, Insane. Bonds: Attractive, Enemies. Occupation: Bookbinder

Voice: Slurs words

Attributes [hide]

Quick Blossom, Female Tabaxi Sorcerer 2
Medium (5'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)5 (-3) 16 (+3)10 (+0)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Naamah Still, Female Tiefling [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a black and brown robe with the hood down. She has a moderate pudge and is not very fit. Her blue hair has been sun bleached extensively. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is irascible and easily irritated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Naamah is combative with any and all who dare try her patience in the slightest.

History: She was born to a criminal king-pin and mafia family When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently she has begun working with bootleggers and crooks.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Justice. Flaws: Antagonistic, PTSD, Greedy. Bonds: Criminal record. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Naamah Still, Female Tiefling Sorcerer 2
Medium (4'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)11 (+0) 14 (+2)18 (+4)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 300 gp. Aquamarine (200 gp). Black pearl (200 gp). Eye agate (16 gp).


Social Check DCs


Ahvain Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple black line shooting up and back down. His white hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Optimist. Bonds: Family, Poor, Job. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Ahvain Feeny, Male Half-Elf Sorcerer 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 sp.


Social Check DCs


Shump Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears a colorful flower in his blonde hair. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Shump studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Disciplined, Gifted. Flaws: Fearful, PTSD. Bonds: Attractive. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Shump Wesley, Male Half-Orc Sorcerer 3
Medium (5'10") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)7 (-2) 11 (+0)11 (+0)
Skills Nature +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ownka Shirley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is wavy and long. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is calm most of the time but flees social interaction. Energy wise she seems alert and responsive.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sculptor arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Fighting, Athletic, Professionalism. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Ownka Shirley, Female Half-Orc Sorcerer 1
Medium (6'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)16 (+3) 17 (+3)11 (+0)
Skills Athletics +6, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Gnoll, Infernal
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 160 gp. Peridot (80 gp).


Social Check DCs


Mara Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. Her silver hair is well kept. Her face is scarred and worn.

Personality: She is fixated on the number 36. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. A true patriot, Mara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Mara was born in the south. At a young age she loved to build and create. When Mara reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bookbinder. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is not mentally stable, and does not behave rationally; and wants a kiss

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Military, Has a crush. Occupation: Banker

Voice: German accent

Attributes [hide]

Mara Ofandrus, Female Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)17 (+3) 12 (+1)9 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 11
Languages Common, Elven, Terran, Aquan, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 4000 cp.


Social Check DCs


Delebean Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan cloak and cross-gartered black stockings. He keeps his long auburn hair kept up in a rat tail. His gray unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Fortune-teller father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Opinionated. Flaws: Disease, Hedonist. Bonds: Rich. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Delebean Ningel, Male Gnome Sorcerer 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)6 (-2) 10 (+0)8 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. 1 Tanglefoot bags.


Social Check DCs

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