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NPC Generator

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Advanced [show]


Syllin Adler, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her flail, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'2" when asserting herself. Her head has been shaved. Her amber eyes are passionate and lively.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is an amazing painter.

History: She was born a particularly ugly child, much to the horror of her parents. She helped her father out around the business and became quite the natural. She has worked as a Fisher like her father before her.

Motivation: Wants to open a new tavern.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Fisher

Voice: Low range voice

Attributes [hide]

Syllin Adler, Female Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: White pearl (150 gp).


Social Check DCs


Ekk Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: An older woman who tends to wear a black poncho over her likewise colored trousers and shirt, she is not a threatening figure. Her white hair has been sun bleached extensively. Her fierce gray eyes like to dwell on things.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is frequently practicing swordplay.

History: Born in the south her family was never financially stable. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has been saving her money to try and buy her sister's freedom.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to raise her children well

Ideals: Joker. Bonds: Military, Poor, Family, Slave. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ekk Tickle, Female Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp.


Social Check DCs


Tod Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He has wavy chestnut hair. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east his family was never financially stable. A gifted student he started as a Knight, but he got bored and became a Doctor. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Job, Poor. Occupation: Doctor

Voice: Jittery and nervous

Attributes [hide]

Tod Hogcollar, Male Halfling Sorcerer 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 100 gp.


Social Check DCs


Boddynock Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He very much looks the part of a Banker. His hair is long and black with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. His eyes are hazel and beady.

Personality: He is calm most of the time but flees social interaction. Boddynock is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He got into the Banker business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Banker job and began his own company from there.

Motivation: Marry his sister to traveling adventurers; and balancing his hectic life and new banker responsibilities is difficult

Flaws: Ugly, Shy. Bonds: Job, Immigrant, Family. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

Boddynock Umbodoben, Male Gnome Sorcerer 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)15 (+2) 15 (+2)6 (-2)
Skills Persuasion +0, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 400 gp.


Social Check DCs


Rolf Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a grey scarf. He is physically well-built. He wears his white hair down. He has gleaming, smiling green eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. He moved out north to avoid the crime he committed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Optimist. Bonds: Criminal record, Adventurer, Rich. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Rolf Gracey, Male Human Sorcerer 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 8 (-1)15 (+2)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Markosian Horror, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She has a large green mantle and cape that has been intricately interwoven into her violet robe. Her purple hair is long and unkept. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Markosian speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She is a Metallic Dragon in disguise. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Markosian Horror, Female Tiefling Sorcerer 2
Medium (4'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 130 pp.


Social Check DCs


Shane Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. His chestnut hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with poetry.

History: He was raised by priests from a young age. His father was a soldier and died while he was still young. Shane was left his father's suit of armor and trained in its use and care. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants nothing more than to rejoin the army

Ideals: Artistic. Bonds: Attractive, Religious, Mentor, Military. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Shane Bradshaw, Male Human Sorcerer 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp. Brown-green garnet (110 gp).


Social Check DCs


Pijjirik Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a green vest and prefers black and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His right hand appears badly burned and disfigured. He has dyed his greying brass crest a little too much giving a sharp brass color. He wears an eyepatch.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his mother was called into army service. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Flaws: Ugly, Shy. Bonds: In love, Military. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Pijjirik Zzzxaaxthroth, Male Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)9 (-1) 11 (+0)16 (+3)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp.


Social Check DCs


Finellen Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman has a large brown mantle and cape that has been intricately interwoven into her blue robe. Her clothes are grease stained in places. She wears her auburn hair up in a very large beehive style do. Her thin eyebrows rest above her beady amber eyes.

Personality: She is happy with her job as a Apothecary. She turns her eye from what people do, preferring to live and let live. A true patriot, Finellen would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born in the west her family was never financially stable. When Finellen reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and balancing her hectic life and new apothecary responsibilities is difficult

Flaws: Ugly. Bonds: Poor, Immigrant, Job, Military. Occupation: Apothecary

Voice: Speaks like tongue is numb

Attributes [hide]

Finellen Helcral, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)9 (-1) 6 (-2)14 (+2)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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