Jade Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her cinnamon fur is slicked back into a classic pompadour. Her eyes are yellow.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a minor phobia of water and hates getting wet.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Rich, Criminal record. Occupation: Herbalist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1500 sp. Solid gold idol (300 gp).
Pyxrin Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She is well dressed, constantly wearing a green suit, white shirt, and black tie. She has silver crest. Her gold eyes are passionate and lively.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She cannot resist a sob story and will often dote over anyone who has one.
History: She served in the navy to pay for her family's outstanding loans. Brilliant and gifted she never wanted to apply herself. She was granted martial powers by her dying sister.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Philantrophist, Gifted. Bonds: Immigrant, Military. Occupation: Miner
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 8
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp.
Thea Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing a tight red one piece outfit complete with pants, hood, and a cape. Her hair is cut close to her head. She has several tiny amethyst earrings on each ear.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She plays an instrument quite well.
History: Thea was born with her father's beautiful face. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.
Motivation: She's repulsed by the PC; and she is greedy
Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Rich, Attractive. Occupation: Barrister
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
Unvera Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized blue coat. She has wavy white hair. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Unvera was left her father's suit of armor and trained in its use and care. She moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion
Ideals: Logical. Flaws: Racist. Bonds: Military, Immigrant. Occupation: Knight
Voice: Soft and melodious
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 16 (+3) | 18 (+4) | 10 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 190 gp.
Seven Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his crossbow. He wears a colorful flower in his beige fur. His eyes are likewise hazel.
Personality: Seven speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Seven abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Athletic, Impeccable. Bonds: Attractive, Adventurer. Occupation: Mercenary
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Nedda Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears rags and sports a simple walking cane. Her black hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: Nedda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born on a small isolated farm. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. By chance she met her brother recently and the two have been together since.
Motivation: Nothing but the best is good enough for her; and an old rival family wants her found
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Waywocket Daergel, Female Gnome [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She wears blue painted combat armor at almost all times. Her white hair is still thick. She wears a mask on her face.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: When she was but 5 years old her parents immigrated from the north. Cursed with lycanthropy at a very young age, Waywocket has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Optimist. Flaws: Racist, Disease. Bonds: Immigrant. Occupation: Bather
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 210 gp.
Morana Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is typically in her Cartwright uniform. She has a hunchback. Her auburn hair is unkempt and raggedy. Her eyes are green and she is always smoking a pipe.
Personality: Morana wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and to be a barkeep again
Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Job, Poor. Occupation: Cartwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 19 (+4) | 9 (-1) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp. 1 Half-Plate.
Ridaro Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a yellow shirt with thin white vertical stripes and blue pants. She has wavy blonde hair. Her eyes are likewise violet.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Sold as a small child to a necromancer, Ridaro was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. After a long history of fighting, Ridaro and her spouse have recently divorced.
Motivation: A need for knowledge about a nearby landmark; and to pay off her debts
Flaws: Shy, Antagonistic. Bonds: Mentor, Debt, Adventurer. Occupation: Tanner
Voice: Squeaky
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!
