Syllin Lathalas, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a simple yellow robe with grey stripes complete with hood. Her tied-back hair is chestnut. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She got into the Assassin business at a young age. She was taken from her home at a very young age. She has drifted from career to career and currently works as a Assassin.
Motivation: She is currently in port desperately looking for someone to get her out; and to be a fisher again
Ideals: Athletic. Flaws: Depressed. Bonds: Religious, Job, Slave. Occupation: Assassin
Voice: Rolls R's
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Erky Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He will rave to anyone who will listen. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born several months after his father was called into army service. Through the years after Erky was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Erky's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Military. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 6 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp.
Fargrim Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear grey clothing when he does not wear armor. His white hair is cut short. His face is scarred and worn.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.
History: Fargrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He then took over the family business and is one of the better Sellsword for hire.
Motivation: Retire the richest man in the west; and to find somewhere to settle down
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Job. Occupation: Sellsword
Voice: Hissing voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 19 (+4) | 8 (-1) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Vicky Birkenhead, Female Human [Permalink]
Personal [hide]
Description: She has a missing left arm. She is dressed in a clean brown cloak covering her clean studded leather. Her hair is blonde and very short. Her eyes are blue and she is always smoking a pipe.
Personality: She is irascible and easily irritated. When she's not drinking or sleeping the drinks off, she's doing singing.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her childhood dream was to be a Barkeep, but she was a colossal failure. She tends to her Stylist job now, and dutifully fulfills any obligations she has.
Motivation: To be a Barkeep again; and sabotage a competitor
Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Stylist
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 20 pp. Cloth of gold vestments (80 gp).
Pog Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears tight fighting clothing, which leaves very little to the imagination. His tied-back hair is black. His brown eyes are passionate and lively.
Personality: Eccentric and domineering, Pog will drive conversation. He is obsessed with his god.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Extrovert. Bonds: Religious, Rich. Occupation: Detective
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Orc
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp.
Bryseis Strength, Female Tiefling [Permalink]
Personal [hide]
Description: She wears an entirely black suit with white socks and a vest with buckled shoes. She carries with her a set of rapiers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her hair, while still mostly red, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with finding treasure.
History: Bryseis was born with her mother's beautiful face. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Fighting. Flaws: Sensitive. Bonds: Adventurer, Attractive, Family. Occupation: Barrister
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 39000 sp. 1 Minor magic item.
Susannah Breeden, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears brown painted combat armor at almost all times. Her tied-back hair is black. Her eyes are hazel and she is always smoking a pipe.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is obsessed with her god.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bricklayer arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a Bricklayer soon after.
Motivation: To be a Bellfounder again; and she is compelled to act according to her religious beliefs
Bonds: Job, Religious, Rich. Occupation: Bricklayer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Terran
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp. 1 Half-Plate.
Ar-Baruk Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears just a black suit. He has a small bristly mustache and wavy red hair. His brown eyes dart from person to person.
Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gifted from a young age, Ar-Baruk studied abroad. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Cook for hire.
Motivation: He'd like to take his coworkers down a peg; and to be a architect again
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 5000 cp.
Olivia Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a red vest and prefers black and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her head has been shaved. Her eyes are blue and catlike.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is harsh and unforgiving.
History: She was raised in a forest tribe. Her mother was a mechanic, and taught her how to fix just about anything. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's in love; and wants a kiss
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature, Has a crush. Occupation: Roofer
Voice: Scratchy, weak
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
