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NPC Generator

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Advanced [show]


Spear In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her cinnamon fur in a flapper bob. She is very pretty but has cold, dead eyes.

Personality: She is very quiet and rarely speaks above a whisper. She is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of southern immigrants she idolized her father. A few years later when the west was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Spear In Woods, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)11 (+0) 15 (+2)6 (-2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 90 gp.


Social Check DCs


Fargrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this man sports grey clothing, slightly heavier than average wear. He has styled his blonde hair well, parting it to the left. He has a dull look in his gray eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal dancing training, and achieved minor success. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Nature, Adventurer. Occupation: Barkeep

Voice: Mousy voice

Attributes [hide]

Fargrim Dankil, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 140 gp.


Social Check DCs


Ahinar Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy brown stubble. She is constantly adorned with expensive silk clothing, often dyed in bright violet and red, and wears rings and necklaces with large, colorful gems. She has a hunchback. Her brown hair is still thick. Her blue eyes dart from person to person.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is obsessed with finding treasure.

History: She comes from a rich eastern family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ahinar took refuge in the large cave and found the beat up glaive and armor she uses now. She ran away from her former home and has been making her living as a Adventurer for the past few years.

Motivation: Balancing her hectic life and new Adventurer responsibilities is difficult; and she has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Nature, Job. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ahinar Berevan, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 6000 cp.


Social Check DCs


Dynamic On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He is physically well-built. He has wavy red fur. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. His arcane abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Guardian, Mentor. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Dynamic On the Mountaintop, Male Tabaxi Sorcerer 2
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 9 (-1)9 (-1)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 80 pp. Carnelian (60 gp). Silver pearl (70 gp). 1 Half-Plate.


Social Check DCs


Helja Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she typically wears brown cloth garments or leather armor. Her tied-back hair is red. Her face is scarred and worn.

Personality: Helja is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is frequently practicing swordplay.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Tanner again.

Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Military, Job. Occupation: Guard

Voice: German accent

Attributes [hide]

Helja Glanhig, Female Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)11 (+0) 17 (+3)7 (-2)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 sp. 1 Darkwood Shield.


Social Check DCs


Mella Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her golden hair is braided into rings. Her fierce blue eyes like to dwell on things.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born a particularly ugly child, much to the horror of her parents. She has chosen to use the inheritance that was left to her frivolously. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Disciplined. Flaws: Secretive, Ugly. Bonds: Rich. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Mella Yaeldrin, Female Elf Sorcerer 1
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)6 (-2) 13 (+1)11 (+0)
Skills Arcana +0, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp.


Social Check DCs


Laucian Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a yellow shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His hair is short and brown. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is a font of random trivia from the lore and stories he has discovered

History: Born in the west his family was never financially stable. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Laucian Larson, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 14 (+2)8 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp.


Social Check DCs


Eberdeb Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He has gray eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a great chef.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Eberdeb has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Eberdeb Leffery, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)10 (+0) 9 (-1)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp. Moss agate (10 gp).


Social Check DCs


Helen Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair is cut close to her head. She is baby faced.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: When she was but 7 years old her parents immigrated from the south. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the south, certain she would find work there.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Flaws: Impulsive. Bonds: Slave, Immigrant. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Helen Hildenman, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs

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