Aura Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears professional attire. She carries a battered hammer and tarnished scimitar as well. Her fur, while still mostly beige, has prominent grey streaks. She has yellow eyes and a pastel hat with a black feather.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was granted arcane powers by her dying brother.
Motivation: Nothing but the best is good enough for her.
Ideals: Fighting, Impeccable, Justice, Gifted. Bonds: Attractive. Occupation: Seamstress
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 60 gp.
Trey Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears professional attire. His red hair is smooth and relatively long. He has several tiny jet earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. Around other people he will do his best to conceal his emotions and appear jolly.
History: Trey was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.
Motivation: Marry his sister to traveling adventurers.
Flaws: Antagonistic, Shy. Bonds: Attractive, Rich, Family. Occupation: Mason
Voice: Eastern European accent
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 260 gp.
Zephan Art, Male Tiefling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a fancy black suit. He keeps his blue hair in a flapper bob. His half smiles and gold eyes are beguiling and draw you in.
Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.
History: Gifted from a young age, Zephan studied abroad. Over the years he perfected his riding and shooting skills. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Entrepeneur. Flaws: Lazy. Bonds: Attractive, Nature, Criminal record. Occupation: Doctor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Just what you see.
Bathin Torment, Male Tiefling [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly black, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Bathin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bathin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Apothecary
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork Common Melee.
Ellywick Leffery, Female Gnome [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'5" and wears a faded coat and loose pants complete with small hat. Her white hair is cut jaggedly and amateurishly. She wears a mask on her face.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ellywick took refuge in the old dungeon and found the beat up scimitar and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she is currently in port desperately looking for someone to get her out
Ideals: Optimist. Flaws: Hedonist. Bonds: Nature, Adventurer, Slave. Occupation: Beggar
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp. Sardonyx (70 gp). 1 Disguise kit.
Gale In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His top hat is riddled with cuts and holes. His blue unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Gale will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: He desires power and/or immortality.
Ideals: Extrovert, Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Soapmaker
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 pp. A roughly beaten golden orb (180 gp).
Tervaround Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is brown and very short. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Her tongue was cut out and she uses sign language. She is obsessed with finding treasure.
History: Born in the east to a Jeweler, Tervaround learned a great deal about her father's area of expertise. She worked as a nervous Jeweler and found it very stressful. She has set out to sabotage the competition.
Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero
Flaws: Insomniac, Disease. Bonds: Poor, Adventurer, Job. Occupation: Jeweler
Voice: Italian accent
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Sylvan, Celestial
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Hillanot Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She prefers to wear black pants and tee shirts. Her crest is short and green. Her face is scarred and worn.
Personality: Hillanot speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is frequently practicing swordplay.
History: Her mother raised her in a mountain cabin. Her father was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Military, Nature. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 sp.
Henk Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. His hair is silver and very short. He wears an eyepatch.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Henk is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: A powerful wizard made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He has achieved small success as a Marshal.
Motivation: Many orcs want him driven away; and sabotage a competitor
Flaws: Ugly. Bonds: Job, Family, Mentor, Enemies. Occupation: Marshal
Voice: Loud with bravado
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
