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NPC Generator

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Advanced [show]


Dagger Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear brown tank tops with tan pants. His beige fur is lengthy. He is very pretty but has cold, dead eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Dagger studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying sister.

Motivation: To share knowledge with the world; and he feels threatened by others

Ideals: Gifted, Logical. Flaws: Shy, Antagonistic. Bonds: Attractive. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Dagger Fang, Male Tabaxi Sorcerer 1
Medium (5'7") Tabaxi, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Aquan, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Arumawann Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears just a tan suit. His hair is black and very short. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his father and his brother before him, after school he went straight into learning to become a Priest. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Priest and was forced into it by his family; and to be a mortician again

Ideals: Optimist, Gifted. Bonds: Job, Family. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Arumawann Tarkelby, Male Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Persuasion +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 130 gp. 1 Half-Plate.


Social Check DCs


Aldous Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears many layers of old clothing at all times. His hair, while still mostly blonde, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of western immigrants he idolized his mother. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Immigrant, Military. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Aldous Carlisle, Male Human Sorcerer 1
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)17 (+3) 17 (+3)17 (+3)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 120 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Xanaphia Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She has a long chestnut ponytail with little hanging trinkets. Her fierce hazel eyes like to dwell on things.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: From birth she was tutored by a cruel and relentless mentor. When Xanaphia reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Many goblins want her driven away; and someone believes her a fraud

Flaws: Impulsive. Bonds: Attractive, Enemies, Mentor, Military. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Xanaphia Qualanthri, Female Elf Sorcerer 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)13 (+1) 9 (-1)17 (+3)
Skills Performance +5, Stealth +3
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp. Amber (130 gp).


Social Check DCs


Daar Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears bulky green painted plate armor. She has gold crest. She has several tiny aquamarine earrings on each ear.

Personality: Daar is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born the only child of a wealthy merchant. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she is wracked by social anxiety

Ideals: Athletic, Extrovert, Entrepeneur. Flaws: Fearful. Bonds: Rich. Occupation: Roofer

Voice: Scandinavian accent

Attributes [hide]

Daar Qyxpahrgh, Female Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)17 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Giant, Auran, Goblin
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Just what you see.


Social Check DCs


Kyle Badger, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail and is in decent physical shape. He wears his chestnut hair down. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He receives visions of the future at random moments

History: Sold as a small child to a wizard, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kyle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kyle. He hasn't been sleeping well lately.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Flaws: Addict, Insomniac. Bonds: Mentor, Criminal record. Occupation: Mason

Voice: Rolls R's

Attributes [hide]

Kyle Badger, Male Human Sorcerer 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)9 (-1) 16 (+3)13 (+1)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Nadarr Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His black crest is smooth and relatively long. His red eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. As long as the job gets done he does not care how it got done.

History: The child of a Detective, who enjoyed hunting, Nadarr was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: To be a Detective again; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Bonds: Attractive, Job, Nature, Rich. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Nadarr Baharoosh, Male Dragonborn Sorcerer 3
Medium (6'4") Dragonborn, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 11 (+0)14 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2700 sp.


Social Check DCs


Hlin Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Sporting a silver mohawk this woman's hair draws a lot of attention. Her green unseeing eyes seem to look past you.

Personality: Hlin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Animals are drawn to her, and she is able to talk to them.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.

Motivation: She is currently in port desperately looking for someone to get her out; and she seems to be bored by most things

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Slave, Immigrant. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hlin Burrowfound, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 16 (+3)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp.


Social Check DCs


Joan Malcolms, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She carries with her a set of ceremonial daggers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her red hair is drawn into a tight pony tail with a clover scrunchie. She has a tattooed face.

Personality: While she acts the brute, she is far gentler than she would appear. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Sold as a small child to a slaver, Joan was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to her spouse's obsession with being a Slave Trader they were divorced and she won custody of their son. She worked as a Armorer, and she later adopted a second son.

Motivation: Someone believes her a fraud; and her spouse's relatives view her with great suspicion

Ideals: Fighting. Flaws: Shy. Bonds: Mentor, Family, Enemies. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Joan Malcolms, Female Half-Elf Sorcerer 1
Medium (4'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)8 (-1) 12 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp. Moonstone (80 gp). 1 Masterwork studded leather.


Social Check DCs

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