Robbie Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she is dressed in earthy colors with a red and brown handkerchief worn on her left side. Her black hair is matted, messy, and big. Her eyes are blue and she is always smoking a pipe.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is lazy, self-centered, vain, and jealous.
History: Born in the north to a Sculptor, Robbie learned a great deal about her father's area of expertise. A few years later when the east was not economically sound they moved to her current location. She struck the Sculptor job and began her own company from there.
Motivation: She wants revenge against illithids; and several ex partners dislike her way of doing things and want revenge
Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Job, Immigrant, Enemies. Occupation: Sculptor
Voice: German accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 19 (+4) | 11 (+0) | 5 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 140 gp.
Heian Mystralath, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He is well dressed, constantly wearing a blue suit, yellow shirt, and red tie. His black hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.
Motivation: His spouse's relatives view him with great suspicion; and to end his boredom
Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Family, Criminal record. Occupation: Bounty Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 6 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp.
Murgen Anderton, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a black costume with the symbols of the four houses of cards on her torso. Her black hair is smooth and relatively long. Her green eyes dart from person to person.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not trust anyone and sleeps with one eye open.
History: Murgen lived on a farm with her mother, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has since lost track of the people in her past.
Motivation: Balancing her hectic life and new Banker responsibilities is difficult; and an old rival family wants her found
Ideals: Disciplined. Flaws: Insomniac. Bonds: Family, Military, Job. Occupation: Banker
Voice: Posh accent
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Silver comb with moonstones (600 gp). Large well-done wool tapestry (400 gp).
Einkil Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 3'11" and wears bulky brown painted plate armor. His left leg appears badly burned and disfigured. His hair is black and curly. He wears crescent spectacles with a black brim.
Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.
History: He was always a brilliant, if unscrupulous mind. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Shy, Insane. Occupation: Spice Merchant
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 250 gp. 1 Masterwork Artisan’s tools.
Creega Stafford, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a lot of dark rich colors, with gold accents. Her blonde hair has been sun bleached extensively. She is baby faced.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is able to make almost anything out of random pieces of junk.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 13 years.
Motivation: She is unsatisfied with her job.
Ideals: Disciplined, Gifted. Bonds: Attractive, Slave, Job. Occupation: Soapmaker
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 7 (-2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp.
Lidda Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a dagger on it. She has done her best to style her brown hair to look like a famous performer. Her eyes are gray and catlike.
Personality: She acts crazy and hedonistic. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was born in the west, but her parents moved at a very young age to the north. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She's in love; and she wants to get laid
Flaws: Hedonist, Impulsive. Bonds: Attractive, Immigrant, Enemies, Has a crush. Occupation: Locksmith
Voice: Italian accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.
Halimath Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long blonde beard, and similarly colored long hair. He has amber eyes and a violet hat with a tan feather.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. During his travels, Halimath and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Halimath discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Halimath fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Expand his business; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Enemies, Adventurer, Job. Occupation: Sculptor
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 330 gp. 1 Masterwork Common Melee.
Decarabia Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She likes to wear ponchos typically of a light green in addition to tight pants. Her chestnut hair is greasy and uncared for. She has a tattooed face.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Decarabia is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: From birth she was tutored by a cruel and relentless mentor. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now spends her time doing works of charity.
Motivation: To unite with her sister; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Greedy. Bonds: Family, Mentor. Occupation: Apothecary
Voice: Slurs words
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 8 (-1) | 18 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Elven, Giant, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Elizabeth Birkenhead, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears an entirely grey suit with brown socks and a vest with buckled shoes. Her chestnut hair is drawn into a tight pony tail with a rose scrunchie. Her green eyes are slightly larger than normal.
Personality: She is witty, but her monotone delivery comes off as unnerving She pushes her goals aggressively. She is also a coward if confronted.
History: She comes from a rich northern family. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She feels threatened by others; and to end her boredom
Ideals: Joker. Flaws: Fearful, Mundane. Bonds: Rich. Occupation: Ruler
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!
