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NPC Generator

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Advanced [show]


Great Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman wears pastel painted combat armor at almost all times. Her clothes are grease stained in places. She wears her black fur down. Her half smiles and yellow eyes are beguiling and draw you in.

Personality: She never swears and excessively uses polite adverbs when speaking. She feeds upon the attention of others.

History: The child of northern immigrants she idolized her father. A few years later when the west was not economically sound they moved to her current location. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Bonds: Poor, Immigrant, Attractive. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Great Of Spirit, Female Tabaxi Sorcerer 1
Medium (4'11") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs


Duergath Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop hair cut. His eyes are gray and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Duergath would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was always a brilliant, if unscrupulous mind. His father was a soldier and died while he was still young. Duergath was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Logical. Flaws: Cynical, Insane. Bonds: Rich, Military. Occupation: Courier

Voice: Scandinavian accent

Attributes [hide]

Duergath Loderr, Male Dwarf Sorcerer 3
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 9 (-1)13 (+1)
Skills Athletics +5, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 2300 sp. Jet (90 gp). Eye agate (5 gp). Black pearl (800 gp).


Social Check DCs


Richard Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor. His white hair is cut jaggedly and amateurishly. His eyes are violet and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Born to a pair of adventurers, Richard grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to meet his childhood hero; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Shy, Racist, Ugly. Bonds: Adventurer. Occupation: Crown-heir

Voice: Gruff and masculine

Attributes [hide]

Richard Tiltathana, Male Half-Elf Sorcerer 1
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)10 (+0) 16 (+3)10 (+0)
Skills Investigation +2, Stealth +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp.


Social Check DCs


Melissa Royal, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a colorful flower in her brown hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is fixated on the number 33. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Melissa enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has money and likes to spend it; and she wants nothing more than to rejoin the army

Flaws: Insane, Hedonist. Bonds: Rich, Attractive, Military. Occupation: Tanner

Voice: French accent

Attributes [hide]

Melissa Royal, Female Human Sorcerer 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)11 (+0) 15 (+2)9 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 6000 cp.


Social Check DCs


Qualen Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He has all his life been fascinated with music.

History: When he was but 7 years old his parents immigrated from the south. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To protect his home; and to reunite with his old friends

Ideals: Artistic. Flaws: Racist. Bonds: Immigrant, Adventurer, Guardian. Occupation: Bowyer

Voice: Relaxed voice

Attributes [hide]

Qualen Dunben, Male Gnome Sorcerer 1
Small (3'7") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 14 (+2)7 (-2)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 110 gp.


Social Check DCs


Valida Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She has a slight overbite and is overall scrawny. She has shaved her head bald. Her gray eyes are passionate and lively.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She receives visions of the future at random moments

History: She was raised in a white middle class family as the only child. After coming to the age of reason, Valida took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying sister.

Motivation: She seems to be bored by most things; and her religion dominates her actions

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Spice Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Valida Steelfist, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 pp. 1 Everburning torch.


Social Check DCs


Tyna Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her broad hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are amber.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: An old rival family wants her found.

Ideals: Optimist, Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Tyna Brushgather, Female Halfling Sorcerer 2
Small (3'1") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)17 (+3) 6 (-2)11 (+0)
Skills Nature +5, Stealth +4
Senses Passive Perception 8
Languages Common, Halfling, Orc, Draconic, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 130 gp.


Social Check DCs


River Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her wide-brimmed hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She believes the world needs to unite to get rid of illithids once and for all.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Criminal record. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

River Of Ivory, Female Tabaxi Sorcerer 2
Medium (4'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)12 (+1) 9 (-1)18 (+4)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 3000 cp. 1 Half-Plate.


Social Check DCs


Dariff Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'11" has a big stupid grin on her face most of the time. She wears tight fitting clothing which further accentuates her frame. Her black hair is thinning but still full. Her hazel eyes are slightly larger than normal.

Personality: Abrasive and pushy, she has a hard time making friends. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. In her 16th year, her parents were killed by a dire rats raid, leaving Dariff alone in the world. After a stint in an orphanage, she was adopted. She moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies, Immigrant, Job. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Dariff Gorunn, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)12 (+1) 6 (-2)11 (+0)
Skills Animal Handling +0, Investigation +3
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 230 gp.


Social Check DCs

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