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NPC Generator

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Advanced [show]


Roland Clare, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His white hair is slicked back into a classic pompadour. His blue eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Job, Rich. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roland Clare, Male Human Sorcerer 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)8 (-1) 14 (+2)8 (-1)
Skills Deception +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Calcitro Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He carries with him a set of greataxes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His golden hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Calcitro was born with his father's beautiful face. In his youth he was a Guard, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Emotional, PTSD. Bonds: Attractive. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Calcitro Strongbones, Male Halfling Sorcerer 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 90 gp.


Social Check DCs


Ahrim Death, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor, and he perpetually has his sickle ready. His purple hair is kept up in a ponytail inside a deerstalker hat. His black eyes are passionate and lively.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ahrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ahrim. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Adventurer, Slave. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Ahrim Death, Male Tiefling Sorcerer 1
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Deep blue spinel (200 gp).


Social Check DCs


Hugolina Everly, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a grey armored body suit, with a simple black line shooting up and back down. Her hair, while still mostly silver, has prominent grey streaks. Her brown eyes are slightly larger than normal.

Personality: While she acts the brute, she is far gentler than she would appear. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugolina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and she has a rivalry with the church that dominates her actions

Ideals: Athletic, Fighting, Opinionated. Bonds: Religious. Occupation: Scribe

Voice: Hollow voice

Attributes [hide]

Hugolina Everly, Female Human Sorcerer 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)16 (+3) 5 (-3)11 (+0)
Skills Athletics +0, Sleight of Hand +2
Senses Passive Perception 7
Languages Common, Celestial, Auran, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 600 sp.


Social Check DCs


Melissa Read, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she is well dressed, but even with her fine clothing she looks run-down, and is pretty ugly. She has slicked back golden hair. Her eyes are brown and beady.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She served in the navy to pay for her family's outstanding loans. Her childhood dream was to be a Stylist, but she was a colossal failure. She became a Knight soon after.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Ugly, Emotional. Bonds: Family, Military, Job. Occupation: Knight

Voice: German accent

Attributes [hide]

Melissa Read, Female Human Sorcerer 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)10 (+0) 14 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Onyx (60 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wobbles Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Carpenter, and sports empty pouches on his belt. His silver hair is still thick. His gray eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Flattery will make him almost putty in your hands.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Flaws: Selfish. Bonds: Poor, Job, Adventurer. Occupation: Carpenter

Voice: Can't modulate volume

Attributes [hide]

Wobbles Raulnor, Male Gnome Sorcerer 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 11 (+0)9 (-1)
Skills Athletics +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Gnome, Auran, Giant, Infernal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 2000 cp. Tiger eye turquoise (16 gp). Smoky quartz (40 gp). Moss agate (16 gp).


Social Check DCs


Travok Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man tends to wear a brown poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized amber on his right hand. He keeps his long white hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich northern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Travok Trueanvil, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)10 (+0) 15 (+2)8 (-1)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Kairon Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. He keeps his long dark red hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Map Maker for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Insane. Bonds: Poor, Job. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Kairon Carrion, Male Tiefling Sorcerer 1
Medium (5'6") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 11 (+0)19 (+4)
Skills Deception +6, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp. Chrysoberyl (50 gp).


Social Check DCs


Hupe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears rags and sports a simple walking cane. He has a hunchback. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He dislikes all the random violence that takes place in the east. He is an amazing painter.

History: Hupe was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Fortune-teller like his father before him.

Motivation: He'd like to take his coworkers down a peg; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Hupe Jamjar, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)16 (+3) 11 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Orc, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 2000 sp.


Social Check DCs

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