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NPC Generator

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Advanced [show]


Nogu Harlan, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears white leather gloves, a white jacket, and tight pants. She keeps her long blonde hair kept up in a rat tail. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She never wears the same outfit twice, unless she absolutely has to.

History: Born to a Bowyer, her father struggled to pay the bills. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and seeks redemption

Ideals: Artistic. Flaws: Addict. Bonds: Criminal record, Poor, Attractive. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Nogu Harlan, Female Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)12 (+1) 10 (+0)5 (-3)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 4000 cp. Golden pearl (160 gp).


Social Check DCs


Bathin Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. He keeps his silver hair in a flapper bob. His black eyes dart from person to person to random spaces in the air.

Personality: Bathin wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Bathin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Bathin hails from a village terrorized by brigands. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and someone believes him a fraud

Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Family, Enemies, Rich. Occupation: Ruler

Voice: Old thin voice

Attributes [hide]

Bathin Pleasure, Male Tiefling Sorcerer 1
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)16 (+3) 16 (+3)14 (+2)
Skills Intimidation +4, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 150 gp.


Social Check DCs


Fragrant Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He keeps his beige fur in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His job bores him to no end. He has decided to make it more interesting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and retire the richest man in the north

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Family. Occupation: Merchant

Voice: Creaky witch voice

Attributes [hide]

Fragrant Shoe, Male Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 18 (+4)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 190 gp. 1 Half-Plate.


Social Check DCs


Ownka Tewksbury, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing right leg. She is dressed in a clean white cloak covering her clean studded leather. She wears a wide-brimmed hat to cover her moderate length blonde hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She exudes charisma. She is a tour de force of persuasion. She is skeptical of what others tell her and is slow to trust.

History: Ownka was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Ownka Tewksbury, Female Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)8 (-1) 12 (+1)7 (-2)
Skills History +1, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Hematite (6 gp). 1 Masterwork Common Melee.


Social Check DCs


Kithri Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a simple red robe with grey stripes complete with hood. Her hair is short and red. Her green eyes dart from person to person.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A true patriot, Kithri would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born to a criminal king-pin and mafia family A few years later when the north was not economically sound they moved to her current location. She has recently gotten a pet goose that steals things from people.

Motivation: Wishes to resurrect an old love; and seeks redemption

Ideals: Persistence. Bonds: Military, Criminal record, Immigrant, In love. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Kithri Wildcloak, Female Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)14 (+2) 13 (+1)17 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 370 gp. Banded agate (7 gp). Golden pearl (40 gp).


Social Check DCs


River Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern man wears dark leathers with embroidery. His brown fur is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Military. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

River Of Claws, Male Tabaxi Sorcerer 1
Medium (6'6") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp. Jade (100 gp).


Social Check DCs


Tordrid Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is typically in her Glassblower uniform. Her hair is white and curly. She wears an eyepatch.

Personality: She loves telling others what to do and how they should feel about things. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a pair of adventurers, Tordrid grew up listening to her father's many stories. Her childhood dream was to be a Barrister, but she was a colossal failure. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and wants to open a new tavern

Ideals: Opinionated. Flaws: Ugly, Secretive. Bonds: Job, Adventurer. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Tordrid Daerdahk, Female Dwarf Sorcerer 3
Medium (4'2") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 600 sp. Citrine (70 gp).


Social Check DCs


Synthrin Raghthroknaar, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears baggy green pantaloons and a black scarf. She has no crest. Her gold eyes peer out from beneath her broad green hat.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She would rather hide behind her crafts than deal with other people.

History: She was born in a small plains village. Synthrin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with her brother; and she's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Nature. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Synthrin Raghthroknaar, Female Dragonborn Sorcerer 2
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)12 (+1) 13 (+1)16 (+3)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 400 gp. Brown-green garnet (50 gp). Red-brown spinel (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ridaro Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'7". She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and her gloved hand is found clutching a greatsword. She has slicked back auburn hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Ridaro hails from a village terrorized by brigands. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: She uses money and sex appeal to get what she needs; and money/treasure

Flaws: Shy, Fearful. Bonds: Rich, Attractive, Enemies. Occupation: Shoemaker

Voice: Raspy

Attributes [hide]

Ridaro Aloro, Female Half-Elf Sorcerer 1
Medium (4'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)9 (-1) 10 (+0)15 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Banded mail.


Social Check DCs

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