Reddlepop Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'5" and wears a blue tunic with violet highlights, and long black pants that bunch up around her shoes. Her left hand appears badly burned and disfigured. She keeps her white hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does not believe in violence as a means to an end. She is a dedicated Bricklayer but believes her peers are too gung-ho.
History: Reddlepop hails from a village terrorized by orcs. She helped her father out around the business and became quite the natural. She has worked as a Bricklayer like her father before her.
Motivation: Someone believes her a fraud.
Ideals: Philantrophist, Pacifist. Bonds: Enemies, Job. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1100 sp.
Art In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a feathered hat to cover his moderate length cinnamon fur. His face is scarred and worn.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Animals are drawn to him, and he is able to talk to them.
History: Born in the north to a Soapmaker, Art learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 3 years.
Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Soapmaker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
Lone Running, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and has a large brown mantle and cape that has been intricately interwoven into his violet robe. His cinnamon fur is lengthy and is close to two feet long. His copper eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Lone lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.
Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well
Ideals: Opinionated, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Sellsword
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 30 gp. Coral (110 gp).
Darrak Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'4" and wears many layers of old clothing at all times. His right leg appears badly burned and disfigured. He wears his silver hair down. He tend to wears goggles to shield his eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Miner, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He has passion for adventuring and risk.
Ideals: Philantrophist. Flaws: Ugly, Emotional. Bonds: Poor, Immigrant. Occupation: Mortician
Voice: Whispers
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 50 gp.
Fibblestib Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He is wearing a long, blue, dusty cloak, and his gloved hand is found clutching a sword. He keeps his auburn hair in a pixie cut. His eyes are hazel and catlike.
Personality: Fibblestib speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He feels the way he acts is they only way to get by in the world; and someone believes him a fraud
Ideals: Impeccable. Bonds: Poor, Adventurer, Enemies. Occupation: Glassblower
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp. Lapis lazuli (16 gp).
Goroth Camden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple green line shooting up and back down. His chestnut hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Elven people.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Racist. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 14 (+2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Buvvie Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black hair is well kept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She loves telling others what to do and how they should feel about things. She is frequently practicing swordplay.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cursed with a spirit at a very young age, Buvvie has worked very hard to control her curse. She was granted divine powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Military. Occupation: Performer
Voice: Sleepy voice
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 19 (+4) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 170 gp. Chrysoberyl (80 gp). Malachite (4 gp). Sard (80 gp).
Gormogord Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man dresses like a well dressed Priest does and is in decent physical shape. His blonde hair is unkempt and raggedy. His fierce gray eyes like to dwell on things.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to loving parents in a slum to the east. Like his mother and his sister before him, after school he went straight into learning to become a Priest. He tends to his Priest job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Priest
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 19 (+4) | 14 (+2) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork Common Melee.
Trynnicus Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears black trousers with green and white striped suspenders. He wears various colorful collared shirts. He is physically well-built. He keeps his white crest in a flapper bob. His eyes are likewise gold. His teeth are white and perfect.
Personality: Abrasive and pushy, he has a hard time making friends. As long as the job gets done he does not care how it got done.
History: Born to a Sage, his father struggled to pay the bills. Trynnicus was born on a far eastern desert where he grew up under the tutelage of his father, an expert Bather. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Bather
Voice: Thin and wheezing
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!