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NPC Generator

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Advanced [show]


Tethren Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a green and brown robe with the hood down. His hair is cut close to his head. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He has drifted from career to career and currently works as a Carter.

Motivation: Wants to open a new tavern; and seeks redemption

Bonds: Has a crush, Mentor, Job, Criminal record. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Tethren Peace, Male Tiefling Sorcerer 1
Medium (6'8") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 8 (-1)11 (+0)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp.


Social Check DCs


Helgret Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown tunic with green highlights, and long red pants that bunch up around her shoes. She carries with her a set of longswords on her belt, each one with a amber on the hilt. Her black hair is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Helgret is depressed about a lot of things. She tends to be a nihilist. She is frequently practicing swordplay.

History: Helgret hails from a village terrorized by goblins. Helgret liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army; and a deep hatred of goblins

Ideals: Fighting. Flaws: Insomniac, Depressed. Bonds: Military, Enemies, Nature. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Helgret Durthane, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 130 gp.


Social Check DCs


Syllin Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman is well dressed, constantly wearing a tan suit, green shirt, and tan tie. Her hair is always cut to a buzz. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult she joined a group advocating for an improvement in Elven conditions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and to end her boredom

Ideals: Artistic, Philantrophist. Flaws: Mundane, Racist. Bonds: Attractive. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Syllin Ostoroth, Female Elf Sorcerer 1
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)18 (+4) 13 (+1)11 (+0)
Skills History +6, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Druidic, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 400 sp.


Social Check DCs


Osah Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath her clothing is a huge mess of scar tissue. She keeps her silver hair in a flapper bob. Her eyes are gold.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She got into the Jeweler business at a young age. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has worked as a Jeweler like her mother before her.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to settle down with her crush

Ideals: Passionate. Bonds: Slave, Criminal record, Job, Rich, Has a crush. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Osah Wisdom, Female Tiefling Sorcerer 1
Medium (4'7") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)15 (+2) 7 (-2)14 (+2)
Skills Persuasion +4, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp. Chalcedony (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Azzakh Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green costume with the symbols of magic on his torso. He keeps his scarlet crest in a pixie cut. His eyes are a pleasant red.

Personality: He can speak with the recently deceased. Energy wise he seems alert and responsive.

History: Azzakh was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Human compassion; and marry his sister to traveling adventurers

Ideals: Gifted, Professionalism, Persistence. Flaws: Racist. Bonds: Family. Occupation: Painter

Voice: Raspy

Attributes [hide]

Azzakh Akambherylliax, Male Dragonborn Sorcerer 3
Medium (6'5") Dragonborn, Lawful Evil (CR 3)
Armor Class 12
Hit Points 0 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 7 (-2)13 (+1) 16 (+3)16 (+3)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Vilberg Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. His hair is short and silver. His face is scarred and worn.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted druidic powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Disciplined, Gifted, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Farmer

Voice: Thin and wheezing

Attributes [hide]

Vilberg Blyth, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)12 (+1) 16 (+3)8 (-1)
Skills Perception +5, Stealth +1
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp.


Social Check DCs


Rurik Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He wears a broad hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Map Maker and found it very stressful. He hasn't been sleeping well lately.

Motivation: To be a Carter again; and doesn't want to be a map maker and was forced into it by his family

Flaws: Insomniac. Bonds: Job, Rich, Family. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Rurik Rubyeye, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 350 gp. Solid gold idol (400 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Large well-done wool tapestry (300 gp). 1 Chain shirt.


Social Check DCs


Cloud Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her lavender fur is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Cloud lived on a farm with her father, near the main road leading to a nearby town. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: To reunite with her absent father.

Ideals: Impeccable. Bonds: Attractive, Poor, Family, Job. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Cloud Plume, Female Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)10 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Tourmaline (70 gp).


Social Check DCs


Uthemar Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'1" northern man, he is dressed in a clean violet cloak covering his clean studded leather. He wears his chestnut hair up. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Tanner, but he got bored and became a Assassin. He became a Assassin soon after.

Motivation: To unite with his brother.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Family, Immigrant. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Uthemar Durkin, Male Half-Elf Sorcerer 3
Medium (5'1") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)7 (-2) 12 (+1)13 (+1)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs

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