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NPC Generator

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Advanced [show]


Tippletoe Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, tan, dusty cloak. She has a moderate pudge and is not very fit. She has moderate length white hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She loves telling others what to do and how they should feel about things. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Tippletoe grew up listening to her mother's many stories. She dropped out of school before completing her studies. She has built up a small fortune and can afford her own way.

Motivation: She has passion for adventuring and risk; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Opinionated, Logical. Bonds: Adventurer, Rich, Criminal record. Occupation: Animal Trainer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tippletoe Oomtrowl, Female Gnome Sorcerer 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 15
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)12 (+1) 6 (-2)10 (+0)
Skills Acrobatics +6, Persuasion +2
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1 Masterwork studded leather.


Social Check DCs


Cask In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear brown tank tops with blue pants. He wears a wide-brimmed hat to cover his moderate length red fur. He has several tiny amber earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he has money and likes to spend it

Flaws: Antagonistic, Addict. Bonds: Rich, Nature, Religious. Occupation: Roofer

Voice: Low and grunting

Attributes [hide]

Cask In Shadow, Male Tabaxi Sorcerer 1
Medium (6'10") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)16 (+3) 15 (+2)13 (+1)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: Just what you see.


Social Check DCs


Charles Rodney, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Jeweler uniform. His tied-back hair is silver. His thin eyebrows rest above his beady gray eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Flaws: Ugly, Selfish, Mundane. Bonds: Job, Military. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Charles Rodney, Male Human Sorcerer 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 12 (+1)8 (-1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp.


Social Check DCs


Ermina Bing, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'6". She wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her blonde hair is heavily combed to the left. She has gleaming, smiling green eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born the only child of a wealthy merchant. She has had some formal writing training, and achieved minor success. She has achieved small success as a Locksmith.

Motivation: Sabotage a competitor; and to reunite with her old friends

Ideals: Opinionated, Entrepeneur, Artistic. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Smoker's lung

Attributes [hide]

Ermina Bing, Female Human Sorcerer 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)14 (+2) 13 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp.


Social Check DCs


Aura Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears just a brown suit. Her fur is greying and her face has many wrinkles. Her copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of eastern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Aura Of Ivory, Female Tabaxi Sorcerer 2
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1000 sp.


Social Check DCs


Marbas Caution, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of glaives on his belt, each one with a emerald on the hilt. His hair is purple and curly. He has gold eyes and a green hat with a blue feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the east. He helped his father out around the business and became quite the natural. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting, Joker. Bonds: Attractive, Rich, Immigrant, Job. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Marbas Caution, Male Tiefling Sorcerer 1
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 10
Languages Common, Undercommon, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1 Holy water.


Social Check DCs


Jaxi Wivvyrholdalphiax, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a long, black, dusty cloak. Her rusty crest is heavily combed to the right. She wears large thick round spectacles.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Jaxi hails from a village terrorized by drow. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Enemies, Poor. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jaxi Wivvyrholdalphiax, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 14 (+2)5 (-3) 8 (-1)12 (+1)
Skills Animal Handling +1, Stealth +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 5000 cp. Deep green spinel (50 gp). 5 Acid flasks.


Social Check DCs


Melissa Holton, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her black hair is braided into rings. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She snorts whenever she laughs or is feeling confident. Animals are drawn to her, and she is able to talk to them.

History: A powerful wizard made her what she is. She was taken as a slave by a traveling circus and forced to perform She was granted martial powers by her dying sister.

Motivation: To reunite with her old friends; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Mentor, Slave. Occupation: Beggar

Voice: Pirate accent

Attributes [hide]

Melissa Holton, Female Human Sorcerer 3
Medium (4'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs


Anselm Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak. His skin is fair and his fingers are delicate and long. His hair is blonde and very short. He wears large thick round spectacles.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is afraid of women and trembles around them

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy. Bonds: Criminal record, Poor, Adventurer. Occupation: Glassblower

Voice: Speaks with a cold

Attributes [hide]

Anselm Perceval Burke, Male Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)9 (-1) 9 (-1)16 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Deep green spinel (90 gp). Coral (90 gp). Iolite (70 gp).


Social Check DCs

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