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NPC Generator

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Advanced [show]


Valanthe Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear blue clothing when she does not wear armor. Her feathered hat is riddled with cuts and holes. Her blue eyes are slightly larger than normal.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her job bores her to no end. She has decided to make it more interesting.

History: She was born blind and as such lacked many opportunities for work. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has dedicated herself to building a better trade route.

Motivation: Halfling compassion; and meet up once more with her childhood friend

Flaws: Ugly, Terse, Disease, Racist. Bonds: Adventurer, Criminal record. Occupation: Unemployed

Voice: Sensual and smooth

Attributes [hide]

Valanthe Koehlanna, Female Elf Sorcerer 1
Medium (4'9") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 13
Languages Common, Elven, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 pp. Moonstone (80 gp).


Social Check DCs


Serpent Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man dresses like a well dressed Detective does and is in decent physical shape. He has moderate length white fur. His eyes are copper and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Detective business at a young age. He worked as a nervous Detective and found it very stressful. He struck the Detective job and began his own company from there.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and expand his business

Flaws: Ugly, Secretive, Impulsive. Bonds: Job, Poor. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Serpent Of Ivory, Male Tabaxi Sorcerer 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 1000 sp.


Social Check DCs


Hugh Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is cut short with large spiked bangs in the front. His green eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Hugh Emsworth, Male Human Sorcerer 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 1000 cp.


Social Check DCs


Rinn Durkin, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is matted, messy, and big. She has a tattooed face.

Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with her god.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Shy. Bonds: Poor, Religious, Military. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Rinn Durkin, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 12 (+1)17 (+3)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Modean Merit, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His dark red hair is still thick. His silver eyes have a joyful gleam in them most of the time.

Personality: Aggressive, abrasive, and angry, Modean embodies much of what other species detest in the Tieflings. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 13 years.

Motivation: Expand his business; and he is greedy

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Slave, Job. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Modean Merit, Male Tiefling Sorcerer 3
Medium (6'10") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 15 (+2)18 (+4) 15 (+2)14 (+2)
Skills History +6, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Draconic, Halfling, Infernal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 400 gp. 1 Antitoxin. 3 Tanglefoot bags.


Social Check DCs


Frug Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He has brown hair. He has violet eyes and a blue hat with a yellow feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Miner in town.

History: A powerful wizard made him what he is. He helped his father out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Frug Silverthread, Male Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 11 (+0)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 5000 cp.


Social Check DCs


Giselle Lindsey, Female Human [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, and carries warhammers. She sports black long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is business-like. She takes instructions and follows them to the letter. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Navigator, her mother struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism, Justice, Logical. Bonds: Poor. Occupation: Assassin

Voice: Raspy

Attributes [hide]

Giselle Lindsey, Female Human Sorcerer 2
Medium (4'7") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)12 (+1) 15 (+2)10 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 7000 cp.


Social Check DCs


Oppah Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She is scrawny and has patchy silver stubble. She has a large blue mantle and cape that has been intricately interwoven into her white robe. She has a hunchback. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes dart from person to person to random spaces in the air.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Gifted from a young age, Oppah studied abroad. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Oppah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oppah. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and to protect her home

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Guardian, Criminal record. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Oppah Miggledy, Female Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)11 (+0) 3 (-4)12 (+1)
Skills Acrobatics +5
Senses Passive Perception 6
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 110 gp.


Social Check DCs


Marastyr Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She wears suspenders and grey workpants. Her shirt is tan, and she wears a heavy grey leather apron most of the time. She wears a top hat to cover her moderate length chestnut hair. She wears round tiny glasses practically rammed into her face.

Personality: Calm and collected, she is a well trained Sellsword. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Sold as a small child to a brothel owner, Marastyr was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her sister before her, after school she went straight into learning to become a Sellsword. She has achieved small success as a Sellsword.

Motivation: Expand her business; and wants to work out more often

Ideals: Fighting, Athletic. Bonds: Job, Mentor. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Marastyr Hammerstone, Female Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 90 gp.


Social Check DCs

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