Symma Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She wears a weathered and beat up set of banded mail beneath an oversized blue coat. She has a hunchback. Her hair, while still mostly silver, has prominent grey streaks. She has brown eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is skeptical of what others tell her and is slow to trust.
History: Symma hails from a village terrorized by brigands. In her 17th year, her parents were killed by a brigands raid, leaving Symma alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Many brigands want her driven away.
Flaws: Ugly, Emotional, Shy. Bonds: Enemies. Occupation: Actor
Voice: Squeaky
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Banded mail.
Ulfgar Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a morningstar on his belt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly golden, has prominent grey streaks. His skin is flawless and his brown eyes scan people very quickly.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is lazy, self-centered, vain, and jealous.
History: Born to a poor family in the city he treasured whatever gifts he got. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in morningstar use. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Ulfgar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Someone believes him a fraud; and a deep hatred of dire rats
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Enemies, Poor. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 6 |
Possessions: 200 gp. 1 Minor magic item.
Kellen Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He has a large blue mantle and cape that has been intricately interwoven into his green robe. He is an epitome of beauty. He has red hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He uses divination through singing.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His arcane abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by goblins. Kellen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Enemies, Rich. Occupation: Cartwright
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Pelt Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His lavender fur is slicked back into a classic pompadour. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Poor, Job. Occupation: Barkeep
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 130 pp.
Gerbo Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He tends to wear a tan poncho over his likewise colored trousers and shirt. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are brown.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: To reunite with his absent father; and regain custody of his son
Ideals: Artistic. Flaws: Terse. Bonds: Enemies, Adventurer, Family. Occupation: Layabout
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 10 (+0) | 6 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 90 gp.
Purban Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This northern man typically wears a sleeveless long coat of deep red leather and dull grey iron scale mail. His clothes are grease stained in places. He has a white handlebar mustache and slicked back white hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. As long as the job gets done he does not care how it got done.
History: The child of northern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has drifted from career to career and currently works as a Map Maker.
Motivation: To be a Hunter again.
Ideals: Professionalism. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 14 (+2) | 6 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 360 gp.
Efferil Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'7" has a big stupid grin on his face most of the time. He typically wears blue cloth garments or leather armor. His hair is golden, silky, and of moderate length. His gray eyes have a joyful gleam in them most of the time.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born in a small plains village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Justice, Optimist. Bonds: Attractive, In love, Nature. Occupation: Spy
Voice: Rolls R's
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp. 1 Banded mail.
Therai Belief, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears baggy green pantaloons and a brown scarf. His deerstalker hat is riddled with cuts and holes. His eyes are white and catlike.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Family. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 700 sp. Tourmaline (120 gp).
Ruloth Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, she is an attractive figure. She dresses in green turtlenecks beneath a yellow coat with brown slacks. She keeps her scarlet crest in a pixie cut. Her eyes, though not visible through her cowl, are gold.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her parents moved while she was still in utero so she is the first generation to be born here. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: To prove her worth to the world; and to unite with her sister
Flaws: Shy, Impulsive. Bonds: Attractive, Immigrant. Occupation: Masseuse
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 6000 cp. Violet garnet (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!

