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NPC Generator

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Advanced [show]


Harvest In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. He has styled his cinnamon fur well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. The war was a terrible time for him, and Harvest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He loathes his own lifestyle.

Flaws: Mundane, Depressed. Bonds: Attractive, Military, Criminal record. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Harvest In Shadow, Male Tabaxi Sorcerer 2
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 5 (-3)9 (-1) 17 (+3)10 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 2 Thunderstones.


Social Check DCs


Roondar Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. He wears a feathered hat to cover his moderate length red hair. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Roondar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Roondar's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Roondar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Logical. Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant. Occupation: Performer

Voice: Laughs frequently while speaking

Attributes [hide]

Roondar Timbers, Male Gnome Sorcerer 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 19 (+4)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp. 3 Acid flasks.


Social Check DCs


Simon Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy yellow pantaloons and a brown scarf. With bright brown hair and a scraggly beard. He has gleaming, smiling blue eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the south; and he is content

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Mentor. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Simon Starks, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp.


Social Check DCs


Robert Cason, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown coat over a blue low-cut shirt, and a top hat upon his head. His hair is long and red with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His eyes are gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his brother's freedom.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Bonds: Rich, Nature, Family, Enemies. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Robert Cason, Male Human Sorcerer 2
Medium (6'6") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 270 gp.


Social Check DCs


Raer Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and silver. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is almost excessively polite to everyone, even when angry. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Joker. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Raer Xistsrith, Male Elf Sorcerer 1
Medium (4'8") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 3000 cp. 1 Masterwork Heavy steel shield.


Social Check DCs


Vezera Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a well pressed and immaculate suit (or dress). She keeps her brass crest in a pixie cut. Her gold eyes dart from person to person.

Personality: She can speak with the recently deceased. She is a ruthless business woman, a trait she acquired from her mother.

History: Sold as a small child to a slaver, Vezera was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To unite with her sister; and marry her sister to traveling adventurers

Ideals: Gifted, Entrepeneur. Bonds: Immigrant, Mentor, Family. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Vezera Kerrhylon, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 6 (-2)11 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 30 gp.


Social Check DCs


Virra Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She very much looks the part of a Cartwright. Her red hair is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now owns her own business.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Ideals: Joker, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Cartwright

Voice: Slurs words

Attributes [hide]

Virra Pilwicken, Female Gnome Sorcerer 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)11 (+0) 10 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: White pearl (90 gp). Citrine (20 gp). Brown-green garnet (90 gp).


Social Check DCs


Percival McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tattered old clothes, and is pretty ugly. He wears his silver hair up. His eyes, though not visible through his cowl, are violet.

Personality: He is irascible and easily irritated. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Dyer business at a young age. In his 11th year, his parents were killed by a drow raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. He became a Dyer soon after.

Motivation: He'd like to take his coworkers down a peg; and someone believes him a fraud

Flaws: Ugly, Antagonistic, Shy. Bonds: Job, Enemies. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Percival McLeod, Male Half-Elf Sorcerer 2
Medium (5'3") Half-Elf, Chaotic Good (CR 2)
Armor Class 7
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 11 (+0)14 (+2) 11 (+0)8 (-1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 320 gp. Red-brown spinel (140 gp).


Social Check DCs


Taklinn Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His hair is auburn and curly. He has gleaming, smiling gray eyes.

Personality: Aggressive, abrasive, and angry, Taklinn embodies much of what other species detest in the Dwarves. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the east. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Taklinn and his spouse have recently divorced.

Motivation: Marry his brother to traveling adventurers.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Taklinn Torevir, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 10 (+0)16 (+3) 13 (+1)9 (-1)
Skills Performance +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Giant, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 70 gp.


Social Check DCs

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