Lance Denholm, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His silver hair is kept up in a ponytail inside a Stetson hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.
History: Lance was born in the east. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and to unite with his brother
Ideals: Professionalism, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Cook
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 140 gp.
Bardryn Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has shaved her head bald. Her skin is flawless and her amber eyes scan people very quickly.
Personality: Prone to second guessing herself, she comes off as nervous. Further she is a bit of a stoner and is frequently out of it.
History: The child of eastern immigrants she idolized her mother. Bardryn abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's since become an addict/alcoholic.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Flaws: Shy, Addict. Bonds: Adventurer, Attractive, Immigrant. Occupation: Stylist
Voice: Soft and melodious
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 100 pp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield.
Vonbin Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He very much looks the part of a Sailor. His white hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can't help but pocket interesting objects he comes across
History: He was born at the edge of vast forest. Vonbin was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vonbin decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Brewer again; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Criminal record, Nature. Occupation: Sailor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 230 gp.
Mhurren Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'6" and muscular, this western man wears a white cloak and cross-gartered brown stockings. His auburn hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A skeptical and narcissistic man, Mhurren's first love is himself. His second love is also himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Mhurren was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter.
Ideals: Athletic, Impeccable, Optimist. Flaws: Insomniac. Bonds: Family. Occupation: Stylist
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 120 gp. 1 Masterwork Musical instrument.
Halimath Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his mace. He has a long auburn beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is happy with his job as a Farmer. He turns his eye from what people do, preferring to live and let live. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Halimath was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Farmer for the past few years.
Motivation: He uses money and sex appeal to get what he needs; and balancing his hectic life and new farmer responsibilities is difficult
Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Farmer
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 2800 sp. 1 Masterwork manacles.
Riswynn Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'1" has a big stupid grin on her face most of the time. She wears a grey vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her deerstalker hat is riddled with cuts and holes. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. She is a very good compulsive liar and kleptomaniac.
History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. She moved out east to avoid the crime she committed. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.
Flaws: Ugly, Addict. Bonds: Criminal record, Religious, Enemies. Occupation: Architect
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Abyssal, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Masterwork Artisan’s tools.
Geva Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a worn and beaten armor. She wears her black hair up in a very large beehive style do. Her gray eyes peer out from beneath her wide-brimmed yellow hat.
Personality: A deeply religious woman she believes everything happens for a reason. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Geva was born with her father's beautiful face. Her childhood dream was to be a Bellfounder, but she was a colossal failure. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: She has passion for adventuring and risk; and balancing her hectic life and new interpreter responsibilities is difficult
Bonds: Attractive, Religious, Slave, Job, Adventurer. Occupation: Interpreter
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 8 (-1) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Banded mail.
Art Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His beige fur is thinning but still full. His half smiles and copper eyes are beguiling and draw you in.
Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments
History: He was raised by priests from a young age. After coming to the age of reason, Art took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.
Motivation: He is compelled to act according to his religious beliefs; and to clean up the streets
Ideals: Gifted. Bonds: Attractive, Guardian, Religious, Mentor. Occupation: Masseuse
Voice: Spanish accent
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 120 gp. Deep green spinel (130 gp).
Torbera Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her shortbow. Her hair is greying and her face has many wrinkles. She has gleaming, smiling violet eyes.
Personality: Confrontational and typically high on some drug or another. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born the only child of a wealthy merchant. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Roofer for the past few years.
Motivation: Retire the richest woman in the north; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Addict. Bonds: Military, Job. Occupation: Roofer
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 17 (+3) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 |
Possessions: 7000 cp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


