Mishann Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She very much looks the part of a Painter. She carries a battered nunchaku and tarnished shortbow as well. Her crest is brass and very short. Her half smiles and red eyes are beguiling and draw you in.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Mishann was born with her father's beautiful face. A gifted student she started as a Armorer, but she got bored and became a Painter. She has worked as a Painter like her father before her.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Painter
Voice: Nasally tone
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 800 sp. Deep blue spinel (200 gp).
Myathethil Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she prefers to wear blue pants and tee shirts. She has styled her white hair well, parting it to the right. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.
Motivation: She is greedy; and she wants to meet her childhood hero
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Dilettante
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp. Black pearl (300 gp).
Gardain Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a grey shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His auburn hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with his god.
History: He was raised in a white middle class family as the only child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Disciplined. Flaws: Mundane. Bonds: Religious, Family. Occupation: Banker
Voice: Stutters
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: Just what you see.
Lone Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'9" and muscular, this southern man tends to wear a large pastel jacket. His fur is beige and very short. He is very pretty but has cold, dead eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He receives visions of the future at random moments
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He then took over the family business and is one of the better Miner for hire.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and further expansion of business
Ideals: Athletic, Fighting, Gifted. Bonds: Attractive, Job, Enemies. Occupation: Miner
Voice: Loud with bravado
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Halfling
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Rose (20 gp).
Enidda Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman likes to wear tan tank tops with black skirt and is in decent physical shape. Her golden hair is wavy and long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She got into the Doctor business at a young age. Her homeland was ravaged by war and she spent much of her life rebuilding it. By chance she met her brother recently and the two have been together since.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Flaws: Insane, PTSD. Bonds: Family, Job. Occupation: Doctor
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Aquan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Brown-green garnet (110 gp).
Art Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears suspenders and brown workpants. Her shirt is grey, and she wears a heavy brown leather apron most of the time. She has a slight overbite and is overall scrawny. She wears a feathered hat to hide her balding. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is an amazing painter.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her martial abilities were realized during a raid on her village. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she wants revenge against gnolls
Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Religious, Enemies. Occupation: Interpreter
Voice: Irish accent
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Emmeline Hamilton, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a grey collared shirt and black skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Sporting a golden mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant green.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the west her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.
Motivation: She feels threatened by others.
Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Immigrant, Poor. Occupation: Layabout
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 140 gp. Lapis lazuli (6 gp). 1 Masterwork Common Melee.
Antinua Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She prefers to wear blue clothing when she does not wear armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her red hair is smooth and relatively long. Her eyes, though not visible through her cowl, are blue.
Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted arcane powers by her dying sister.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 120 gp. 1 Banded mail.
Griselda Clinton, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears rags and sports a simple walking cane. Her hair is brown and very short. She has green eyes and a brown hat with a grey feather.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: The child of a Architect, who enjoyed hunting, Griselda was taken on many hunting expeditions. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Griselda and her spouse have recently divorced.
Motivation: Wants to open a new tavern; and she's repulsed by the pc
Flaws: Antagonistic, Hedonist. Bonds: Poor, Nature, Adventurer, Job. Occupation: Carter
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 290 gp. 1 Good lock.
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Their contribution stands as a beacon of hope for all adventurers!
