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NPC Generator

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Advanced [show]


Mardnab Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her brown hair is cut jaggedly and amateurishly. She is very pretty but has cold, dead eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Mardnab studied abroad. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural elven artifacts is her passion

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Mardnab Timbers, Female Gnome Sorcerer 1
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Religion +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Abyssal, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 gp. Citrine (30 gp). 1 Banded mail.


Social Check DCs


Alberich Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Alberich is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Nature, Family. Occupation: Beggar

Voice: Speaks with lips pursed

Attributes [hide]

Alberich Deepdelver, Male Dwarf Sorcerer 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 30 gp. Jade (70 gp).


Social Check DCs


Emerald Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black fur is drawn into a tight pony tail with a dagger scrunchie. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He is obsessed with a lost civilization.

History: Born in the west to a Apothecary, Emerald learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Apothecary.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Ideals: Justice. Bonds: Adventurer, Job, Nature. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Emerald Of World, Male Tabaxi Sorcerer 3
Medium (5'2") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)11 (+0) 14 (+2)11 (+0)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1800 sp.


Social Check DCs


Melech Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his purple hair in a flapper bob. His red eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. During his travels, Melech and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Melech discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Melech fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is wracked by social anxiety; and find a way to reverse the transformation of his brother

Flaws: Shy, Disease, Fearful. Bonds: Family, Adventurer. Occupation: Banker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Melech Elusive, Male Tiefling Sorcerer 3
Medium (6'2") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Cloud Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears a brown armored body suit, with a simple grey line shooting up and back down. Her cinnamon fur is kept up in a ponytail inside a broad hat. Her otherwise smooth face is marked with small tiny scars.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not believe in violence as a means to an end. She is a dedicated Bellfounder but believes her peers are too gung-ho.

History: Cloud hails from a village terrorized by brigands. In her 17th year, her parents were killed by a brigands raid, leaving Cloud alone in the world. After a stint in an orphanage, she was adopted. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Revenge; and she wants revenge against brigands

Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Enemies. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Cloud Peak, Female Tabaxi Sorcerer 1
Medium (4'7") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)6 (-2) 18 (+4)14 (+2)
Skills Arcana +0
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp.


Social Check DCs


Fonkin Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers yellow and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bristling with hidden weapons, mostly bastard swords and warhammers. His silver hair and beard is wavy and long. His eyes are blue and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Bowyer, who enjoyed hunting, Fonkin was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fonkin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fonkin. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Ugly, Cynical. Bonds: Criminal record, Nature. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Fonkin Offund, Male Gnome Sorcerer 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 12 (+1)15 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 50 gp. Pink pearl (110 gp). 1 Holy water.


Social Check DCs


Nemeia Lust, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her long purple hair kept up in a rat tail. Her thin eyebrows rest above her beady red eyes.

Personality: She snorts whenever she laughs or is feeling confident. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised in a forest tribe. Nemeia was born on a far western forest where she grew up under the tutelage of her mother, an expert Herbalist. Due to her spouse's obsession with being a Architect they were divorced and she won custody of their son. She worked as a Herbalist, and she later adopted a second son.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Flaws: Ugly. Bonds: Family, Nature, Immigrant, Adventurer. Occupation: Herbalist

Voice: Speaks in third person

Attributes [hide]

Nemeia Lust, Female Tiefling Sorcerer 1
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)13 (+1) 11 (+0)18 (+4)
Skills Perception +2, Performance +6
Senses Passive Perception 16
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Laucian Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He has moderate length brown hair. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Sensitive. Bonds: Attractive, Rich. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Laucian Iathrana, Male Half-Elf Sorcerer 1
Medium (5'1") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 14 (+2)16 (+3)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Zircon (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Shadow Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is typically in her Fortune-teller uniform. She has lavender fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She has a massive crush on the younger sibling of the Fortune-teller who has hired her part-time. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Shadow was raised in a hard working conservative environment. She worked as a nervous Fortune-teller and found it very stressful. She now owns her own business.

Motivation: Further expansion of business; and she wants to get laid

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Shadow Of Ale, Female Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)8 (-1) 6 (-2)8 (-1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Silver chalice with lapis lazuli gems (110 gp). 4 Alchemist’s fire.


Social Check DCs

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