Anbera Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she prefers to wear flannel. Her golden hair is kept up in a ponytail inside a feathered hat. She is very pretty but has cold, dead eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is able to make almost anything out of random pieces of junk.
History: She was raised in a white middle class family as the only child. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant. Occupation: Engraver
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 300 sp.
Grigi Churchill, Female Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears tight fighting clothing, which leaves very little to the imagination, and is pretty ugly. Her golden hair is lengthy. Her amber eyes have a joyful gleam in them most of the time.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Grigi was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Butcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Butcher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Ignan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. Large well-done wool tapestry (300 gp).
Raam Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is generally shirtless and showing off his tattooed chest. He keeps his dark red hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's in love; and he's looking for his big break
Ideals: Philantrophist. Flaws: Forgetful. Bonds: Rich, Adventurer, Has a crush. Occupation: Weaver
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Rolf Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is braided into rings. His ears are large.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his father. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Rolf and his spouse have recently divorced.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Extrovert, Fighting. Flaws: Ugly, Antagonistic. Bonds: Slave, Rich. Occupation: Baker
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 sp.
Reirak Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears tattered old clothes, and his gloved hand is found clutching a longsword. With bright brown hair and a scraggly beard. He has gleaming, smiling green eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Reirak took refuge in the large cave and found the beat up longsword and armor he uses now. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and to be a soapmaker again
Ideals: Joker. Flaws: Ugly. Bonds: Job, Nature, Family. Occupation: Banker
Voice: Smoker's lung
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1300 sp.
Quarion Aloro, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of northern immigrants he idolized his father. Quarion was born on a far northern forest where he grew up under the tutelage of his father, an expert Merchant. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: He has passion for adventuring and risk.
Flaws: Insane, Disease, Forgetful. Bonds: Adventurer, Immigrant. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp.
Sun Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. His lavender fur is unkempt and raggedy. His eyes are yellow and catlike.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a small toy that he constantly fidgets with.
History: Sun was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Fighting. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Tailor
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 7000 cp. 1 Masterwork Common Melee.
Mreksh Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His crest is black and very short. He is baby faced.
Personality: Confrontational and typically high on some drug or another. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep; and he is greedy
Flaws: Addict, Shy, Insomniac. Bonds: Rich, Slave. Occupation: Roofer
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 300 gp. White pearl (90 gp). 1 Magnifying glass. 1 Masterwork manacles.
Yebe Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'1". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and her gloved hand is found clutching a warhammer. Her blonde hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: While she acts the brute, she is far gentler than she would appear. She also has developed a complete distrust of the Barkeep profession.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She worked as a nervous Guard and found it very stressful. She has dedicated herself to building a better trade route.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Guard
Voice: Low and grunting
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 6 (-2) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp.
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