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NPC Generator

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Advanced [show]


Moon Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears pastel leather gloves, a pastel jacket, and tight pants. She carries with her a set of greataxes on her belt, each one with a emerald on the hilt. Her fur, while still mostly yellow, has prominent grey streaks. Her ears are large.

Personality: She dislikes all the random violence that takes place in the north. She is frequently practicing swordplay.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has dedicated herself to building a better kind of golem.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Military, Religious. Occupation: Fletcher

Voice: Low rumbling, strings words together

Attributes [hide]

Moon Shoe, Female Tabaxi Sorcerer 1
Medium (5'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)7 (-2) 7 (-2)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Aquamarine (300 gp). 1 Banded mail.


Social Check DCs


Sybil Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a yellow shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She keeps her auburn hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: The child of northern immigrants she idolized her father. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She left for the north, certain she would find work there.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Flaws: Insomniac, Racist, Fearful. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Sybil Martell, Female Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 150 gp.


Social Check DCs


Lorilla Dunben, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair is kept up in a ponytail inside a wide-brimmed hat. Her blue unseeing eyes seem to look past you.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Animal Trainer, but she got bored and became a Cook. She struck the Cook job and began her own company from there.

Motivation: Further expansion of business.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Disease. Bonds: Job. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Lorilla Dunben, Female Gnome Sorcerer 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 18 (+4)13 (+1) 14 (+2)9 (-1)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Astar Sadness, Male Tiefling [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Apothecary does. His white hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He's also a talented Hunter, but doesn't like to broadcast it.

Motivation: Many illithids want him driven away.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Astar Sadness, Male Tiefling Sorcerer 3
Medium (5'6") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Euron Light, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. His hair is short and white. His eyes, though not visible through his cowl, are gold.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Euron was raised in a hard working conservative environment. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Optimist, Joker. Bonds: Job, Criminal record. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Euron Light, Male Tiefling Sorcerer 2
Medium (6'9") Tiefling, True Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)10 (+0) 15 (+2)18 (+4)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 270 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Ernest Gresham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a brown coat over a white low-cut shirt, and a wide-brimmed hat upon his head. He has a auburn handlebar mustache and slicked back auburn hair. He has gleaming, smiling brown eyes.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a criminal king-pin and mafia family He went to a religious school and was inspired by the priests there in charitable deeds. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Opinionated, Fighting. Bonds: Nature, Criminal record, Religious. Occupation: Miller

Voice: Spits and sputters

Attributes [hide]

Ernest Gresham, Male Human Sorcerer 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)9 (-1) 11 (+0)9 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 4 Tanglefoot bags. 2 Acid flasks.


Social Check DCs


Matilda Oakley, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Mercenary uniform. She carries a battered spear and tarnished kukri as well. Her white hair is cut short with large spiked bangs in the front. This brown eyed northerner is not easily forgotten.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She plays an instrument quite well.

History: She served in the navy to pay for her family's outstanding loans. Her childhood dream was to be a Spice Merchant, but she was a colossal failure. She has worked as a Mercenary like her mother before her.

Motivation: Further expansion of business.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Mercenary

Voice: Spits and sputters

Attributes [hide]

Matilda Oakley, Female Human Sorcerer 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Abyssal, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp. Red spinel (100 gp).


Social Check DCs


Adam Clive, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His skin is also unnaturally pale. His black hair is greasy and uncared for. He has gleaming, smiling green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Adventurer, Mentor. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Adam Clive, Male Human Sorcerer 1
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 7 (-2)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +1, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Chain shirt.


Social Check DCs


Calcitro Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a worn and beaten armor. His chestnut hair is braided into rings. He has a dull look in his violet eyes.

Personality: He loves telling others what to do and how they should feel about things. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born to a pair of adventurers, Calcitro grew up listening to his mother's many stories. Calcitro was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Merchant. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Ideals: Opinionated, Artistic. Bonds: Family, Adventurer, Immigrant. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Calcitro Goodbarrel, Male Halfling Sorcerer 2
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 80 gp.


Social Check DCs

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