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NPC Generator

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Advanced [show]


Tana Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'0" and wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a mace, but if one is not available she will default to her sickle. Her right hand appears badly burned and disfigured. Her white hair is knotted and matted. She has green eyes.

Personality: Cocky and sure of herself, she believes she is the best Locksmith born in the past three hundred years. She is lazy and tries to find solutions quickly.

History: She was born into a rich family. She helped her father out around the business and became quite the natural. She tends to her Locksmith job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and she is unsatisfied with her job

Flaws: Lazy. Bonds: Job, Rich. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tana Horcusporcus, Female Gnome Sorcerer 2
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome, Orc, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 10000 cp.


Social Check DCs


Umpen Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue armored body suit, with a simple grey line shooting up and back down. His black hair is kept up in a ponytail inside a wide-brimmed hat. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Opinionated, Joker. Bonds: Rich. Occupation: Farmer

Voice: Relaxed voice

Attributes [hide]

Umpen Timbers, Male Gnome Sorcerer 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 120 gp. 4 Holy water.


Social Check DCs


Azzakh Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, black, dusty cloak. He has dyed his greying scarlet crest a little too much giving a sharp scarlet color. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Azzakh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast mountains. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: To protect his home; and doesn't want to be a tailor and was forced into it by his family

Ideals: Philantrophist. Flaws: Addict, PTSD. Bonds: Family, Nature, Guardian. Occupation: Tailor

Voice: Speaks like tongue is numb

Attributes [hide]

Azzakh Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)11 (+0) 9 (-1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp.


Social Check DCs


Flask In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her red fur is thinning but still full. She is very pretty but has cold, dead eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Flask was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered poetry. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a dyer and was forced into it by her family

Ideals: Optimist, Artistic. Bonds: Attractive, Family. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Flask In the Morning, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 13 (+1)19 (+4)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 200 sp.


Social Check DCs


Mastema Music, Female Tiefling [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head, and sports empty pouches on her belt. She has no hair. Her thin eyebrows rest above her beady silver eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and to find somewhere to settle down

Flaws: Ugly, Mundane. Bonds: Immigrant, Religious, Mentor. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Mastema Music, Female Tiefling Sorcerer 2
Medium (5'3") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 14 (+2)13 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 190 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Eida TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'9" and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is long and auburn with streaks of white, and is pulled back with small white clips. She wears round tiny glasses practically rammed into her face.

Personality: She exudes charisma. She is a tour de force of persuasion. She receives visions of the future at random moments

History: A powerful wizard made her what she is. She has chosen to use the inheritance that was left to her frivolously. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she uses money and sex appeal to get what she needs

Ideals: Gifted. Bonds: Rich, Attractive, Mentor, Criminal record. Occupation: Baker

Voice: French accent

Attributes [hide]

Eida TellPenny, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Auran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 10000 cp.


Social Check DCs


Veit Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His auburn hair is lengthy and is close to two feet long. His eyes are a pleasant blue.

Personality: His tongue was cut out and he uses sign language. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Cursed with vampirism at a very young age, Veit has worked very hard to control his curse. He became a Mayor soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Flaws: Disease, Antagonistic. Bonds: Attractive, Mentor, Religious, Job. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Veit Balderk, Male Dwarf Sorcerer 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)10 (+0) 9 (-1)3 (-4)
Skills Performance -2, Religion +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tree Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She carries with her a set of rapiers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her red fur is slicked back into a classic pompadour. She has blue eyes and a brown hat with a tan feather.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in a small village she learned the ways of the warrior from her mother. When Tree reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Fighting. Bonds: Attractive, Criminal record, Military, Religious. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Tree Candle, Female Tabaxi Sorcerer 1
Medium (4'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)16 (+3) 11 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Sylvan, Auran, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 3000 cp.


Social Check DCs


Elaim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered red stockings. His skin is fair and his fingers are delicate and long. His brown hair is matted, messy, and big. His thin eyebrows rest above his beady amber eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not trust anyone and sleeps with one eye open.

History: He was born in the north. Elaim was born on a far northern plains where he grew up under the tutelage of his mother, an expert Priest. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Nature, Immigrant. Occupation: Priest

Voice: Speaks with a cold

Attributes [hide]

Elaim Gorunn, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 8 (-1)9 (-1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 9000 cp. Silver pearl (70 gp). Red spinel (70 gp).


Social Check DCs

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