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NPC Generator

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Advanced [show]


Farideh Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her top hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Born to a pair of adventurers, Farideh grew up listening to her mother's many stories. A few years later when the north was not economically sound they moved to her current location. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Farideh Kimbatuul, Female Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)14 (+2) 13 (+1)18 (+4)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp. White pearl (120 gp). 1 Masterwork Common Melee.


Social Check DCs


Emerald Running, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is dressed in earthy colors with a brown and white handkerchief worn on his left side. He wears a wide-brimmed hat to hide his balding. His eyes, though not visible through his cowl, are yellow.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He invites people to come help in his community garden.

History: He was born in the east. Emerald was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Philantrophist. Flaws: Insane. Bonds: Enemies, Immigrant, Religious. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Emerald Running, Male Tabaxi Sorcerer 2
Medium (6'9") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 270 gp. 1 Breastplate.


Social Check DCs


Right-Handed In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing colorful clothing, dressed as a Bellfounder. His fur is greying and his face has many wrinkles. His copper eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Right-Handed was born the youngest of three triplets. A gifted student he started as a Mercenary, but he got bored and became a Bellfounder. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Bonds: Attractive, Family, Job, Criminal record. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Right-Handed In the Wind, Male Tabaxi Sorcerer 2
Medium (6'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 210 gp.


Social Check DCs


Jane Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet Stetson hat and violet clothes. She is bristling with hidden weapons, mostly sickles and swords. She wears a Stetson hat to cover her moderate length chestnut hair. Her face is scarred and worn.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born in a small forest village. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She now owns her own business.

Motivation: She is a bit of a kleptomaniac; and sabotage a competitor

Flaws: Ugly, Disease, Shy. Bonds: Criminal record, Nature, Job. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Jane Madden, Female Half-Elf Sorcerer 2
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 6 (-2)12 (+1)
Skills Medicine +0, Religion +4
Senses Passive Perception 8
Languages Common, Elven, Terran, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 180 gp.


Social Check DCs


Urshar Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears brown trousers with yellow and blue striped suspenders. She wears various colorful collared shirts. With wild red hair. Her eyes are a pleasant violet.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She always tries to repair and not replace. It was this mentality that drove her into the Knight business.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Disciplined, Persistence, Artistic. Bonds: Attractive, Job. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Urshar Gorunn, Female Dwarf Sorcerer 4
Medium (4'3") Dwarf, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Drifting Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown tunic with grey highlights, and long white pants that bunch up around his shoes. He has styled his black fur well, parting it to the right. His eyes, though not visible through his cowl, are yellow.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 3 years old his parents immigrated from the south. A freak accident while working with his Glassblower father left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: A deep hatred of drow; and many drow want him driven away

Ideals: Athletic, Entrepeneur. Flaws: Disease. Bonds: Immigrant, Enemies. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Drifting Thunder, Male Tabaxi Sorcerer 1
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 7 (-2)14 (+2) 8 (-1)15 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 9
Languages Common, Terran, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Hoglik Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears an entirely white suit with pastel socks and a vest with buckled shoes, he is not a threatening figure. With bright golden hair and a scraggly beard. He wears large thick round spectacles.

Personality: He will rave to anyone who will listen. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is a Maurezhi in disguise. In his 10th year, his parents were killed by a illithids raid, leaving Hoglik alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Flaws: Insane. Bonds: In love, Adventurer, Enemies, Family. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Hoglik Clapham, Male Half-Orc Sorcerer 1
Medium (6'2") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)10 (+0) 8 (-1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Lia Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is calm most of the time but flees social interaction. She is frequently practicing swordplay.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a soldier and died while she was still young. Lia was left her mother's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting, Athletic. Flaws: Insane, Shy. Bonds: Military. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Lia Ilphelkiir, Female Elf Sorcerer 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)4 (-3) 12 (+1)15 (+2)
Skills Acrobatics +4, History -1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp.


Social Check DCs


Theren Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his morningstar. He has a penchant for wearing a ring with an oversized topaz on his right hand. His hair is cut close to his head. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He does not trust anyone and sleeps with one eye open.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Opinionated, Gifted. Flaws: Insomniac. Bonds: Rich. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Theren Fasharash, Male Elf Sorcerer 1
Medium (5'0") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 5 (-3)14 (+2)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 7
Languages Common, Elven, Ignan, Abyssal, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 1000 cp.


Social Check DCs

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