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NPC Generator

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Advanced [show]


Jebeddo Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and white. His eyes are amber and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His father raised him in a mountain cabin. After coming to the age of reason, Jebeddo took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Nature. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Jebeddo Loofollue, Male Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)14 (+2) 17 (+3)11 (+0)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 380 gp.


Social Check DCs


Spear Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses in pastel turtlenecks beneath a brown coat with blue slacks. His long white fur is drawn into a two foot long braid. His yellow eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and his religion dominates his actions

Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Religious, Mentor. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Spear Shoe, Male Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)13 (+1) 13 (+1)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Beloril Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of sickles, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He wears his chestnut hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Joker, Gifted. Bonds: Rich, Attractive. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Beloril Eversharp, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)7 (-2) 14 (+2)8 (-1)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Nadarr Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in black turtlenecks beneath a brown coat with tan slacks. His rusty crest is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Nadarr was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered dancing. He has recently gotten a pet goose that steals things from people.

Motivation: To unite with his sister; and he is terrified, and will act out of fear

Ideals: Philantrophist, Artistic. Flaws: Fearful. Bonds: Family, Criminal record. Occupation: Tanner

Voice: Booming voice

Attributes [hide]

Nadarr Verthisathurgiesh, Male Dragonborn Sorcerer 1
Medium (6'7") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)15 (+2) 13 (+1)6 (-2)
Skills Arcana +4, Performance +0
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp. Azurite (4 gp).


Social Check DCs


Lone Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a brown vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her gray fur is heavily combed to the left. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, she has a hard time making friends. Lone enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Servant for hire.

Motivation: She has money and likes to spend it; and balancing her hectic life and new servant responsibilities is difficult

Flaws: Antagonistic, Hedonist. Bonds: Rich, Job. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Lone Treat, Female Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp. Red-brown spinel (130 gp). 1 Superior lock.


Social Check DCs


Olunt Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is slicked back into a classic pompadour. His brown eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Philantrophist, Logical. Bonds: Attractive, Adventurer, Rich. Occupation: Layabout

Voice: Deep voice with rolling R's

Attributes [hide]

Olunt Foamtankard, Male Dwarf Sorcerer 3
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 15 (+2)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp. 1 Masterwork studded leather.


Social Check DCs


Salanop Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a blue vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her blue boots flare out at the collars. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: The child of a Guard, who enjoyed hunting, Salanop was taken on many hunting expeditions. She was an athlete and attended two major summer competitions. She never won. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She doesn't get along with people that don't share her tastes; and obtaining odd cultural human artifacts is her passion

Ideals: Athletic, Fighting, Impeccable. Bonds: Nature, Adventurer. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Salanop Nucklestamp, Female Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 130 gp.


Social Check DCs


Conrad Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He is portly but not overly obese. His hair is short and brown. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Conrad embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: He is a bit of a kleptomaniac; and he's repulsed by the pc

Flaws: Antagonistic, Secretive, Addict. Bonds: Rich, Criminal record. Occupation: Mayor

Voice: Mousy voice

Attributes [hide]

Conrad Ansley, Male Human Sorcerer 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)6 (-2) 11 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp.


Social Check DCs


Markosian Fear, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'1" when asserting herself. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. A true patriot, Markosian would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: The child of a Performer, who enjoyed hunting, Markosian was taken on many hunting expeditions. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. She has set out to sabotage the competition.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Gifted, Impeccable. Bonds: Rich, Job, Military, Nature. Occupation: Map Maker

Voice: High pitched, excited

Attributes [hide]

Markosian Fear, Female Tiefling Sorcerer 2
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)10 (+0) 8 (-1)17 (+3)
Skills Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs

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