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NPC Generator

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Advanced [show]


Andraste Lathalas, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears an entirely yellow suit with pastel socks and a vest with buckled shoes. She is an epitome of beauty. Her auburn hair is drawn into a tight pony tail with a skull scrunchie. Her fair skin shows little sign of her aristocratic breeding.

Personality: Calm and collected, she is a well trained Apothecary. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.

Motivation: To be a Tailor again.

Ideals: Artistic, Fighting. Bonds: Attractive, Job, Has a crush. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Andraste Lathalas, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)18 (+4) 15 (+2)16 (+3)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Auran, Druidic, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 100 sp.


Social Check DCs


Margery Hadlee, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is cut close to her head. Her violet eyes are slightly larger than normal.

Personality: Her tongue was cut out and she uses sign language. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She wants to meet her childhood hero.

Flaws: Disease. Bonds: Adventurer, Military. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Margery Hadlee, Female Human Sorcerer 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 17 (+3)16 (+3)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 200 sp.


Social Check DCs


Erias Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. His red hair is singed and shortened. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the south. There was a wharf not far from home where he often wandered off to fish. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Flaws: Ugly. Bonds: Guardian, Adventurer, Immigrant, Nature. Occupation: Miner

Voice: American accent

Attributes [hide]

Erias Foamtankard, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)15 (+2) 9 (-1)10 (+0)
Skills Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 300 sp.


Social Check DCs


Pandjed Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man typically wears green cloth garments or leather armor. He keeps his long gold crest kept up in a rat tail. His eyes are red and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west to a Banker, Pandjed learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: Further expansion of business; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Banker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pandjed Imbixtellrhyst, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)5 (-3) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 160 gp. Jet (50 gp).


Social Check DCs


Nim Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow costume with the symbols of strength on his torso. His brown hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: This man loves music and to teach people music more than just about anything. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: From birth he was tutored by a cruel and relentless mentor. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions; and retire the richest man in the east

Ideals: Artistic, Entrepeneur. Bonds: Attractive, Mentor, Religious. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Nim Woodhouse, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 6 (-2)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 8
Languages Common, Elven, Goblin, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 30 gp.


Social Check DCs


Rrath Langley, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western man does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Rrath grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Racist. Bonds: Enemies, Adventurer, Job. Occupation: Layabout

Voice: Squeaky

Attributes [hide]

Rrath Langley, Male Half-Orc Sorcerer 1
Medium (5'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 13 (+1)6 (-2)
Skills Intimidation +0, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 70 gp.


Social Check DCs


Bork Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white armored body suit, with a simple tan line shooting up and back down. His white hair is kept up in a ponytail inside a deerstalker hat. His gray eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has money and likes to spend it; and to end his boredom

Ideals: Persistence, Entrepeneur. Flaws: Mundane. Bonds: Rich. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Bork Kendall, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 13 (+1)8 (-1)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp.


Social Check DCs


Silvo Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and is typically in his Adventurer uniform. His left hand appears badly burned and disfigured. He has a very tight haircut. He has gleaming, smiling violet eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He now owns his own business.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Job. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Silvo Warmwater, Male Halfling Sorcerer 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)9 (-1) 18 (+4)6 (-2)
Skills Arcana +1, Persuasion +0
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Solid gold idol (300 gp).


Social Check DCs


Arnold Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries daggers. He wears his white hair down. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Blacksmith, but he was a colossal failure. He struck the Banker job and began his own company from there.

Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job

Ideals: Fighting, Gifted. Bonds: Poor, Religious, Job. Occupation: Banker

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Selevarun, Male Half-Elf Sorcerer 3
Medium (5'4") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp.


Social Check DCs

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