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NPC Generator

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Advanced [show]


Ermina Birkenhead, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an entirely grey suit with green socks and a vest with buckled shoes. Her black hair is unkempt and raggedy. Her violet eyes dart from person to person to random spaces in the air.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She pushes her goals aggressively. She is also a coward if confronted.

History: Ermina was born in the north. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Athletic, Persistence. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Ermina Birkenhead, Female Human Sorcerer 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp.


Social Check DCs


Theirastra Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white hair is drawn into a tight pony tail with a skull scrunchie. Her eyes are violet and she is always smoking a pipe.

Personality: She has a massive crush on the younger sibling of the Mason who has hired her part-time. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She served in the navy to pay for her family's outstanding loans. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. She hasn't told them the truth, but wants to settle down with them.

Motivation: She is greedy; and she's in love

Flaws: Impulsive, PTSD. Bonds: Rich, Has a crush, Military. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Theirastra Iranapha, Female Elf Sorcerer 1
Medium (5'2") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)12 (+1) 13 (+1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 400 sp. Blue quartz (9 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Harley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his white hair up. He has a dull look in his violet eyes.

Personality: He has always had a great fascination with Half-Elven culture. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Geoffrey was born the youngest of three triplets. As a young adult he joined a group advocating for an improvement in Human conditions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage

Flaws: Racist, Hedonist, Impulsive. Bonds: Family, Guardian. Occupation: Shipwright

Voice: Ums and uhs a lot

Attributes [hide]

Geoffrey Harley, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Golden pearl (110 gp).


Social Check DCs


Pennie Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red cloak and cross-gartered brown stockings. Her auburn hair is slicked back into a classic pompadour. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born in a small forest village. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: Her spouse's relatives view her with great suspicion; and to clean up the streets

Bonds: Nature, Family, Adventurer, Guardian. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Pennie Tallfellow, Female Halfling Sorcerer 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 7 (-2)12 (+1)
Skills History +4, Medicine +0
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 70 gp.


Social Check DCs


Krimmon Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally shirtless and showing off his tattooed chest. His red hair is long and unkept. He has a tattooed face.

Personality: Eccentric and domineering, Krimmon will drive conversation. He works hard and plays hard.

History: The child of a Cartwright, who enjoyed hunting, Krimmon was taken on many hunting expeditions. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Extrovert. Flaws: Ugly, Hedonist, Insane. Bonds: Nature, Adventurer. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Krimmon Goodearth, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 3000 cp.


Social Check DCs


Odo Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His hair is chestnut, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invites people to come help in his community garden.

History: Odo was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: To get a good night's sleep.

Ideals: Athletic, Passionate, Philantrophist. Flaws: Insomniac. Bonds: Attractive. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Odo Hadlee, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll, Gnome, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 pp.


Social Check DCs


Smoking Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She wears bulky brown painted plate armor. Her fur is cinnamon, silky, and of moderate length. Her eyes are a pleasant amber.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She got into the Bookbinder business at a young age. She struck it rich when she found rare goods in large quantities. She then took over the family business and is one of the better Bookbinder for hire.

Motivation: Balancing her hectic life and new Bookbinder responsibilities is difficult; and to reunite with her absent father

Ideals: Optimist. Bonds: Attractive, Family, Job, Rich. Occupation: Bookbinder

Voice: Scratchy, weak

Attributes [hide]

Smoking Wing, Female Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 14 (+2)7 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 300 gp.


Social Check DCs


Raam Faith, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His hair, while still mostly dark red, has prominent grey streaks. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great joy in being the best Dyer in town.

History: Raam was born in the north. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He then took over the family business and is one of the better Dyer for hire.

Motivation: To be a Assassin again; and he'd like to take his coworkers down a peg

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Raam Faith, Male Tiefling Sorcerer 1
Medium (6'7") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)8 (-1) 10 (+0)9 (-1)
Skills Arcana +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Roge Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He prefers to wear flannel. He has a hunchback. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: Confrontational and typically high on some drug or another. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roge is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He got away from his former life and has fallen to alcoholism.

Motivation: Retire the richest man in the east; and wants to open a new tavern

Ideals: Justice, Entrepeneur, Gifted. Flaws: Ugly, Addict. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Roge Hogcollar, Male Halfling Sorcerer 2
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Athletics -1, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Goblin, Gnome
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1800 sp. 1 Half-Plate.


Social Check DCs

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