Drifting Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he dresses in brown turtlenecks beneath a black coat with tan slacks. His lavender fur has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to have a good time and be beloved; and he's looking for his big break
Ideals: Fighting, Gifted, Optimist. Bonds: Attractive, Adventurer. Occupation: Stylist
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 150 gp. Jet (40 gp). 1 Breastplate.
Urshar Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She typically wears grey cloth garments or leather armor. Her auburn hair is cut short. She tend to wears goggles to shield her eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: The child of a Mayor, who enjoyed hunting, Urshar was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Urshar took refuge in the old dungeon and found the beat up bow and armor she uses now. She is untrained/undisciplined, which makes her dangerous.
Motivation: She wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Disciplined. Flaws: Insane. Bonds: Military, Nature. Occupation: Barrister
Voice: Stutters
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Bendoo Davenport, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a white tunic with violet highlights, and long yellow pants that bunch up around her shoes. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her white hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.
Personality: She is extraordinarily eccentric. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Bendoo was born in the east. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bendoo took refuge in the ruined castle and found the beat up monstrous two handed axe and armor she uses now. She has been saving her money to try and buy her sister's freedom.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help
Ideals: Persistence. Flaws: Insane. Bonds: Family, Nature, Criminal record. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
Ilde Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed kukri, just in case. She has a slight overbite and is overall scrawny. She keeps her white hair in a flapper bob. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is obsessed with finding treasure.
History: The child of northern immigrants she idolized her father. She was an apprentice working in her father's forge. She's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult; and further expansion of business
Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Sellsword
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 700 sp. 1 Backpack.
Murgen Gracey, Female Half-Orc [Permalink]
Personal [hide]
Description: She typically wears black cloth garments or leather armor. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Murgen was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Sage
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp.
Ethereal Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of strength around her neck, and a greatsword on her belt. She has done her best to style her gray fur to look like a famous performer. Her eyes are copper and catlike.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has a minor phobia of water and hates getting wet.
History: Ethereal was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her brother's freedom.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother
Ideals: Fighting, Persistence. Flaws: Fearful. Bonds: Family, Slave. Occupation: Courier
Voice: Speaks with a cold
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. 1 Good lock.
Claira Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: She likes to wear blue tank tops with tan skirt. She is physically well-built. Her red hair is smooth and relatively long. Her eyes are hazel and she is always smoking a pipe.
Personality: She has always had a great fascination with Dragonborn culture. She is a great chef.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barber. She has achieved small success as a Barber.
Motivation: She feels the way she acts is they only way to get by in the world; and to be a farmer again
Ideals: Gifted, Impeccable. Flaws: Racist. Bonds: Slave, Job. Occupation: Barber
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp. Chrysoprase (20 gp).
Manea Faith, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a fancy green dress. Her hair is short and black. Her eyes are black and catlike.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Born in a small village she learned the ways of the warrior from her father. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manea fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To unite with her sister; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Greedy. Bonds: Attractive, Immigrant, Family. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Meena Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She prefers to wear tan clothing when she does not wear armor. Her brown hair is cut jaggedly and amateurishly. Her gray eyes dart from person to person.
Personality: Overbrimming with self-confidence, Meena isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. Energy wise she seems alert and responsive.
History: Born to a Bricklayer, her mother struggled to pay the bills. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. After a long history of fighting, Meena and her spouse have recently divorced.
Motivation: Wants her loneliness to end; and she has a crush on the local bricklayer
Ideals: Impeccable, Professionalism. Flaws: Antagonistic. Bonds: Poor, In love, Has a crush. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 7 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 27000 sp.
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