Ethereal Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a pastel collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His gray fur is braided into rings. He has gleaming, smiling copper eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was raised in a plains tribe. There was a wharf not far from home where he often wandered off to fish. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Fighting, Artistic. Bonds: Attractive, Family, Nature. Occupation: Doctor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 230 gp. 1 Masterwork Common Ranged Weapon.
Shane Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is smooth and relatively long. His half smiles and violet eyes are beguiling and draw you in.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a pair of adventurers, Shane grew up listening to his father's many stories. Shane was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shane decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Flaws: Shy. Bonds: Adventurer, Attractive, Job, Criminal record. Occupation: Shipwright
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Infernal, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Joser Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'0" and wears skinny pants and wears a red and yellow robe with the hood down. His long golden hair reaches down to his waist. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He comes from a rich western family. He was an apprentice working in his mother's forge. He became a Knight soon after.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Joker, Impeccable. Flaws: Addict. Bonds: Rich, Job. Occupation: Knight
Voice: Whispers
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 16
Hit Points 7 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 20 (+5) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 2000 sp.
Tiaathque Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue Stetson hat and blue clothes. She has a slight overbite and is overall scrawny. Her hair is auburn and very short. She has a tattooed face.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. When she's not drinking or sleeping the drinks off, she's doing singing.
History: She is the product a well kept family trust fund and as such has never really known need. Like her father and her sister before her, after school she went straight into learning to become a Brewer. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Brewer responsibilities is difficult; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Artistic. Flaws: Antagonistic, Greedy. Bonds: Rich, Job. Occupation: Brewer
Voice: Indian accent
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Ignan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Iados Allure, Male Tiefling [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear. He is physically well-built. His chestnut hair is knotted and matted. His eyes are white and he is always smoking a pipe.
Personality: He is happy with his job as a Baker. He turns his eye from what people do, preferring to live and let live. He works hard and plays hard.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. After coming to the age of reason, Iados took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Baker job and began his own company from there.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted, Impeccable. Flaws: Hedonist. Bonds: Job, Religious. Occupation: Baker
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 340 gp.
Antinua Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses in collared shirts and wears a proper scarf over her head. Her golden hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a wizard, Antinua was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her first spouse was a Carpenter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Balancing her hectic life and new Healer responsibilities is difficult; and find a way to reverse the transformation of her brother
Flaws: Ugly. Bonds: Job, Religious, Mentor, Family. Occupation: Healer
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Superior lock.
Tricking Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a pastel armored body suit, with a simple grey line shooting up and back down. Her red fur, when down, is lengthy. She has yellow eyes and a pastel hat with a grey feather.
Personality: She will rave to anyone who will listen. She is obsessed with her god.
History: Tricking was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Carter.
Motivation: Wants to open a new tavern; and she is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Attractive, Religious, Job. Occupation: Carter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp. Jasper (50 gp). 1 Masterwork Uncommon Weapon.
Urshar Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who wears a worn and beaten armor, she is not a threatening figure. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Always inclined to offer people food she seems plenty friendly. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born the only child of a wealthy merchant. After coming to the age of reason, Urshar took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been a successful dealer in antiques buying low and selling high.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Philantrophist, Gifted, Entrepeneur. Bonds: Adventurer. Occupation: Farmer
Voice: Relaxed voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 8 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 1200 sp.
Zaffrab Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a robe, a symbol of luck around his neck, and a bastard sword on his belt. His brown hair is matted, messy, and big. His ears are large.
Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zaffrab is combative with any and all who dare try his patience in the slightest.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Flaws: Ugly, Shy, Disease. Occupation: Bellfounder
Voice: Dark and ominous
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 1 Everburning torch.
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Their contribution stands as a beacon of hope for all adventurers!


